mirror of
https://github.com/ppy/osu
synced 2024-12-14 02:46:27 +00:00
Merge pull request #29515 from TheOmyNomy/add-cursor-trail-expanding-behaviour
Apply current cursor expansion scale to trail parts
This commit is contained in:
commit
95a3dcfdae
@ -88,6 +88,21 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddAssert("trail is disjoint", () => this.ChildrenOfType<LegacyCursorTrail>().Single().DisjointTrail, () => Is.True);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickExpand()
|
||||
{
|
||||
createTest(() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(10),
|
||||
Child = new CursorTrail(),
|
||||
});
|
||||
|
||||
AddStep("expand", () => this.ChildrenOfType<CursorTrail>().Single().NewPartScale = new Vector2(3));
|
||||
AddWaitStep("let the cursor trail draw a bit", 5);
|
||||
AddStep("contract", () => this.ChildrenOfType<CursorTrail>().Single().NewPartScale = Vector2.One);
|
||||
}
|
||||
|
||||
private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
|
||||
{
|
||||
Clear();
|
||||
|
@ -38,6 +38,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
private double timeOffset;
|
||||
private float time;
|
||||
|
||||
/// <summary>
|
||||
/// The scale used on creation of a new trail part.
|
||||
/// </summary>
|
||||
public Vector2 NewPartScale = Vector2.One;
|
||||
|
||||
private Anchor trailOrigin = Anchor.Centre;
|
||||
|
||||
protected Anchor TrailOrigin
|
||||
@ -188,6 +193,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
parts[currentIndex].Position = localSpacePosition;
|
||||
parts[currentIndex].Time = time + 1;
|
||||
parts[currentIndex].Scale = NewPartScale;
|
||||
++parts[currentIndex].InvalidationID;
|
||||
|
||||
currentIndex = (currentIndex + 1) % max_sprites;
|
||||
@ -199,6 +205,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
public Vector2 Position;
|
||||
public float Time;
|
||||
public Vector2 Scale;
|
||||
public long InvalidationID;
|
||||
}
|
||||
|
||||
@ -280,7 +287,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = new Vector2(part.Position.X - texture.DisplayWidth * originPosition.X, part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y)),
|
||||
Position = new Vector2(part.Position.X - texture.DisplayWidth * originPosition.X * part.Scale.X, part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y) * part.Scale.Y),
|
||||
TexturePosition = textureRect.BottomLeft,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
Colour = DrawColourInfo.Colour.BottomLeft.Linear,
|
||||
@ -289,7 +296,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = new Vector2(part.Position.X + texture.DisplayWidth * (1 - originPosition.X), part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y)),
|
||||
Position = new Vector2(part.Position.X + texture.DisplayWidth * (1 - originPosition.X) * part.Scale.X, part.Position.Y + texture.DisplayHeight * (1 - originPosition.Y) * part.Scale.Y),
|
||||
TexturePosition = textureRect.BottomRight,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
Colour = DrawColourInfo.Colour.BottomRight.Linear,
|
||||
@ -298,7 +305,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = new Vector2(part.Position.X + texture.DisplayWidth * (1 - originPosition.X), part.Position.Y - texture.DisplayHeight * originPosition.Y),
|
||||
Position = new Vector2(part.Position.X + texture.DisplayWidth * (1 - originPosition.X) * part.Scale.X, part.Position.Y - texture.DisplayHeight * originPosition.Y * part.Scale.Y),
|
||||
TexturePosition = textureRect.TopRight,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
Colour = DrawColourInfo.Colour.TopRight.Linear,
|
||||
@ -307,7 +314,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
vertexBatch.Add(new TexturedTrailVertex
|
||||
{
|
||||
Position = new Vector2(part.Position.X - texture.DisplayWidth * originPosition.X, part.Position.Y - texture.DisplayHeight * originPosition.Y),
|
||||
Position = new Vector2(part.Position.X - texture.DisplayWidth * originPosition.X * part.Scale.X, part.Position.Y - texture.DisplayHeight * originPosition.Y * part.Scale.Y),
|
||||
TexturePosition = textureRect.TopLeft,
|
||||
TextureRect = new Vector4(0, 0, 1, 1),
|
||||
Colour = DrawColourInfo.Colour.TopLeft.Linear,
|
||||
|
@ -31,6 +31,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
private SkinnableCursor skinnableCursor => (SkinnableCursor)cursorSprite.Drawable;
|
||||
|
||||
/// <summary>
|
||||
/// The current expanded scale of the cursor.
|
||||
/// </summary>
|
||||
public Vector2 CurrentExpandedScale => skinnableCursor.ExpandTarget?.Scale ?? Vector2.One;
|
||||
|
||||
public IBindable<float> CursorScale => cursorScale;
|
||||
|
||||
private readonly Bindable<float> cursorScale = new BindableFloat(1);
|
||||
|
@ -23,14 +23,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
public new OsuCursor ActiveCursor => (OsuCursor)base.ActiveCursor;
|
||||
|
||||
protected override Drawable CreateCursor() => new OsuCursor();
|
||||
|
||||
protected override Container<Drawable> Content => fadeContainer;
|
||||
|
||||
private readonly Container<Drawable> fadeContainer;
|
||||
|
||||
private readonly Bindable<bool> showTrail = new Bindable<bool>(true);
|
||||
|
||||
private readonly Drawable cursorTrail;
|
||||
private readonly SkinnableDrawable cursorTrail;
|
||||
|
||||
private readonly CursorRippleVisualiser rippleVisualiser;
|
||||
|
||||
@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
InternalChild = fadeContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
Children = new CompositeDrawable[]
|
||||
{
|
||||
cursorTrail = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.CursorTrail), _ => new DefaultCursorTrail(), confineMode: ConfineMode.NoScaling),
|
||||
rippleVisualiser = new CursorRippleVisualiser(),
|
||||
@ -79,6 +78,14 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
ActiveCursor.Contract();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (cursorTrail.Drawable is CursorTrail trail)
|
||||
trail.NewPartScale = ActiveCursor.CurrentExpandedScale;
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
|
Loading…
Reference in New Issue
Block a user