Add basic DrawableNote.

This commit is contained in:
smoogipooo 2017-05-03 15:50:42 +09:00
parent 1fa42b26e8
commit 956a7288fb
8 changed files with 188 additions and 38 deletions

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@ -0,0 +1,40 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaHitObjects : TestCase
{
public override void Reset()
{
base.Reset();
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 50,
Children = new[]
{
new DrawableNote(new Note())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
}
}
});
}
}
}

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@ -190,6 +190,7 @@
<Compile Include="Tests\TestCaseDrawings.cs" />
<Compile Include="Tests\TestCaseGamefield.cs" />
<Compile Include="Tests\TestCaseGraph.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />

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@ -1,36 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics;
using OpenTK;
namespace osu.Game.Rulesets.Mania.Objects.Drawable
{
public class DrawableNote : Sprite
{
private readonly ManiaHitObject note;
public DrawableNote(ManiaHitObject note)
{
this.note = note;
Origin = Anchor.Centre;
Scale = new Vector2(0.1f);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Menu/logo");
const double duration = 0;
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + duration + 200, EndTime = note.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
Expire(true);
}
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject, ManiaJudgement>
where TObject : ManiaHitObject
{
public override Color4 AccentColour
{
get { return base.AccentColour; }
set
{
base.AccentColour = value;
UpdateAccent();
}
}
public new TObject HitObject;
protected override Container<Drawable> Content => noteFlow;
private FlowContainer<Drawable> noteFlow;
public DrawableManiaHitObject(TObject hitObject)
: base(hitObject)
{
HitObject = hitObject;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
AddInternal(noteFlow = new FillFlowContainer<Drawable>
{
Name = "Main container",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
});
}
protected override ManiaJudgement CreateJudgement() => new ManiaJudgement();
protected virtual void UpdateAccent() { }
}
}

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public class DrawableNote : DrawableManiaHitObject<Note>
{
private NotePiece headPiece;
public DrawableNote(Note hitObject)
: base(hitObject)
{
Add(new NotePiece());
}
protected override void UpdateState(ArmedState state)
{
}
}
}

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@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
internal class NotePiece : Container, IHasAccentColour
{
private const float head_height = 10;
private const float head_colour_height = 6;
private Box colouredBox;
public NotePiece()
{
RelativeSizeAxes = Axes.X;
Height = head_height;
Masking = true;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
},
colouredBox = new Box
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = head_colour_height,
Alpha = 0.5f
}
};
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
colouredBox.Colour = AccentColour;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = AccentColour
};
}
}
}
}

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@ -51,9 +51,11 @@
<Compile Include="Judgements\HitWindows.cs" />
<Compile Include="Judgements\ManiaJudgement.cs" />
<Compile Include="ManiaDifficultyCalculator.cs" />
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
<Compile Include="Objects\Drawables\DrawableNote.cs" />
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
<Compile Include="Objects\Types\IHasColumn.cs" />
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
<Compile Include="Objects\Drawable\DrawableNote.cs" />
<Compile Include="Objects\HoldNote.cs" />
<Compile Include="Objects\ManiaHitObject.cs" />
<Compile Include="Objects\Note.cs" />

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@ -88,7 +88,7 @@ public abstract class DrawableHitObject<TObject, TJudgement> : DrawableHitObject
/// <summary>
/// The colour used for various elements of this DrawableHitObject.
/// </summary>
public Color4 AccentColour { get; protected set; }
public virtual Color4 AccentColour { get; set; }
protected DrawableHitObject(TObject hitObject)
{