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style: fix late night oopsies
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parent
3a240aaa5f
commit
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@ -9,7 +9,6 @@ using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Game.Audio;
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using osu.Game.Audio;
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using osu.Game.IO;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.IO.Archives;
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@ -64,8 +63,6 @@ namespace osu.Game.Tests.Skins
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foreach (string oskFile in available_skins)
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foreach (string oskFile in available_skins)
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{
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{
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Logger.Log($"Testing file {oskFile}...");
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using (var stream = TestResources.OpenResource(oskFile))
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using (var stream = TestResources.OpenResource(oskFile))
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using (var storage = new ZipArchiveReader(stream))
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using (var storage = new ZipArchiveReader(stream))
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{
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{
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@ -43,8 +43,7 @@ namespace osu.Game.Screens.Play.HUD
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base.LoadComplete();
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base.LoadComplete();
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avatar.User = gameplayState.Score.ScoreInfo.User;
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avatar.User = gameplayState.Score.ScoreInfo.User;
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avatar.CornerRadius = CornerRadius.Value;
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CornerRadius.BindValueChanged(e => avatar.CornerRadius = e.NewValue, true);
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CornerRadius.BindValueChanged(e => avatar.CornerRadius = e.NewValue);
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}
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}
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public bool UsesFixedAnchor { get; set; }
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public bool UsesFixedAnchor { get; set; }
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