Merge branch 'master' into summary-timeline-control-point-optimisation

This commit is contained in:
Dean Herbert 2022-01-19 14:50:45 +09:00
commit 93cd07f7fb
414 changed files with 4658 additions and 18372 deletions

1
.idea/.idea.osu.Android/.idea/.name generated Normal file
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@ -0,0 +1 @@
osu.Android

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@ -0,0 +1,8 @@
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<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
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@ -0,0 +1,6 @@
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@ -0,0 +1,6 @@
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@ -1,8 +0,0 @@
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@ -1,6 +1,6 @@
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@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
public class TestSceneOsuGame : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase)
private void load()
{
Children = new Drawable[]
{

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@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
public class TestSceneOsuGame : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase)
private void load()
{
Children = new Drawable[]
{

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@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
public class TestSceneOsuGame : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase)
private void load()
{
Children = new Drawable[]
{

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@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
public class TestSceneOsuGame : OsuTestScene
{
[BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase)
private void load()
{
Children = new Drawable[]
{

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@ -7,7 +7,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
private PippidonCharacter pippidon;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
private void load()
{
AddRangeInternal(new Drawable[]
{

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@ -51,11 +51,11 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.114.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.111.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.118.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="Realm" Version="10.8.0" />
</ItemGroup>
</Project>

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@ -10,14 +10,11 @@ using System.Runtime.Versioning;
using System.Threading.Tasks;
using Microsoft.Win32;
using osu.Desktop.Security;
using osu.Desktop.Overlays;
using osu.Framework.Platform;
using osu.Game;
using osu.Desktop.Updater;
using osu.Framework;
using osu.Framework.Logging;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
using osu.Game.Updater;
using osu.Desktop.Windows;
using osu.Framework.Threading;
@ -27,13 +24,9 @@ namespace osu.Desktop
{
internal class OsuGameDesktop : OsuGame
{
private readonly bool noVersionOverlay;
private VersionManager versionManager;
public OsuGameDesktop(string[] args = null)
: base(args)
{
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
}
public override StableStorage GetStorageForStableInstall()
@ -114,9 +107,6 @@ namespace osu.Desktop
{
base.LoadComplete();
if (!noVersionOverlay)
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add);
LoadComponentAsync(new DiscordRichPresence(), Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
@ -125,23 +115,6 @@ namespace osu.Desktop
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
}
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
{
base.ScreenChanged(lastScreen, newScreen);
switch (newScreen)
{
case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;
default:
versionManager?.Hide();
break;
}
}
public override void SetHost(GameHost host)
{
base.SetHost(host);

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@ -73,7 +73,7 @@ namespace osu.Desktop.Security
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
private void load(OsuColour colours)
{
Icon = FontAwesome.Solid.ShieldAlt;
IconBackground.Colour = colours.YellowDark;

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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
protected CatchSelectionBlueprintTestScene()
{
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
EditorBeatmap = new EditorBeatmap(new CatchBeatmap
{
BeatmapInfo =
{
Ruleset = new CatchRuleset().RulesetInfo,
}
}) { Difficulty = { CircleSize = 0 } };
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
{
BeatLength = 100

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Difficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset
}
};

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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
}
};

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
}
};

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@ -35,12 +35,12 @@ namespace osu.Game.Rulesets.Catch.Tests
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"You're breathtaking",
AuthorString = @"Everyone",
Author = { Username = @"Everyone" },
},
Ruleset = new CatchRuleset().RulesetInfo
},

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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.Tests
BeatmapInfo =
{
Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
Difficulty = new BeatmapDifficulty { CircleSize = 3.6f }
}
};

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Difficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Ruleset = ruleset
},
HitObjects = new List<HitObject>

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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
[Cached(typeof(EditorBeatmap))]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition()));
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
{
BeatmapInfo =
{
Ruleset = new ManiaRuleset().RulesetInfo
}
});
private readonly ManiaBeatSnapGrid beatSnapGrid;

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@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
AddStep("setup compose screen", () =>
{
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
};
});
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);

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@ -203,10 +203,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
},
}),
Composer = new ManiaHitObjectComposer(new ManiaRuleset())
};

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@ -4,11 +4,14 @@ Version: 2.5
[Mania]
Keys: 4
ColumnLineWidth: 3,1,3,1,1
Hit0: mania/hit0
Hit50: mania/hit50
Hit100: mania/hit100
Hit200: mania/hit200
Hit300: mania/hit300
Hit300g: mania/hit300g
// some skins found in the wild had configuration keys where the @2x suffix was included in the values.
// the expected compatibility behaviour is that the presence of the @2x suffix shouldn't change anything
// if @2x assets are present.
Hit0: mania/hit0@2x
Hit50: mania/hit50@2x
Hit100: mania/hit100@2x
Hit200: mania/hit200@2x
Hit300: mania/hit300@2x
Hit300g: mania/hit300g@2x
StageLeft: mania/stage-left
StageRight: mania/stage-right

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@ -5,8 +5,10 @@ using System;
using System.Linq;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.Skinning.Legacy;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
@ -23,15 +25,24 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
if (hitWindows.IsHitResultAllowed(result))
{
AddStep("Show " + result.GetDescription(), () => SetContents(_ =>
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
{
Type = result
}, null)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}));
AddStep("Show " + result.GetDescription(), () =>
{
SetContents(_ =>
new DrawableManiaJudgement(new JudgementResult(new HitObject { StartTime = Time.Current }, new Judgement())
{
Type = result
}, null)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
// for test purposes, undo the Y adjustment related to the `ScorePosition` legacy positioning config value
// (see `LegacyManiaJudgementPiece.load()`).
// this prevents the judgements showing somewhere below or above the bounding box of the judgement.
foreach (var legacyPiece in this.ChildrenOfType<LegacyManiaJudgementPiece>())
legacyPiece.Y = 0;
});
}
}
}

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@ -264,7 +264,7 @@ namespace osu.Game.Rulesets.Mania.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
SliderTickRate = 4,
OverallDifficulty = 10,
@ -306,7 +306,7 @@ namespace osu.Game.Rulesets.Mania.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
Difficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
Ruleset = new ManiaRuleset().RulesetInfo
},
};
@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new ManiaRuleset().RulesetInfo
},
};

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@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
{
double roundedCircleSize = Math.Round(beatmapInfo.BaseDifficulty.CircleSize);
double roundedCircleSize = Math.Round(beatmapInfo.Difficulty.CircleSize);
return (int)Math.Max(1, roundedCircleSize);
}

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@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
}
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
private void load()
{
InternalChildren = new Drawable[]
{

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@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
var beatmap = new Beatmap<HitObject>
{
HitObjects = hitObjects,
BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty(beatmapDifficulty) }
BeatmapInfo = new BeatmapInfo { Difficulty = new BeatmapDifficulty(beatmapDifficulty) }
};
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));

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@ -40,7 +40,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
public TestSceneOsuDistanceSnapGrid()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
}
[SetUp]

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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
CircleSize = 8
}

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
}
};

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
Difficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
Ruleset = ruleset
}
};

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@ -358,7 +358,7 @@ namespace osu.Game.Rulesets.Osu.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo
},
});

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@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Osu.Tests
HitObjects = hitObjects,
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo
},
});

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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private int countMeh;
private int countMiss;
private int effectiveMissCount;
private double effectiveMissCount;
public OsuPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score)
: base(ruleset, attributes, score)
@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0)
aimValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), effectiveMissCount);
aimValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), effectiveMissCount);
aimValue *= getComboScalingFactor();
@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0)
speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
speedValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
speedValue *= getComboScalingFactor();
@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0)
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
flashlightValue *= getComboScalingFactor();
@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
return flashlightValue;
}
private int calculateEffectiveMissCount()
private double calculateEffectiveMissCount()
{
// Guess the number of misses + slider breaks from combo
double comboBasedMissCount = 0.0;
@ -256,10 +256,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
}
// Clamp misscount since it's derived from combo and can be higher than total hits and that breaks some calculations
// Clamp miss count since it's derived from combo and can be higher than total hits and that breaks some calculations
comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits);
return Math.Max(countMiss, (int)Math.Floor(comboBasedMissCount));
return Math.Max(countMiss, comboBasedMissCount);
}
private double getComboScalingFactor() => Attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);

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@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
InternalChildren = new Drawable[]
{

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@ -10,7 +10,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;

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@ -65,8 +65,8 @@ namespace osu.Game.Rulesets.Osu.Objects
double startTime = StartTime + (float)(i + 1) / totalSpins * Duration;
AddNested(i < SpinsRequired
? new SpinnerTick { StartTime = startTime }
: new SpinnerBonusTick { StartTime = startTime });
? new SpinnerTick { StartTime = startTime, Position = Position }
: new SpinnerBonusTick { StartTime = startTime, Position = Position });
}
}

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@ -3,15 +3,13 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Skinning.Default
{
public class SpinnerBackgroundLayer : SpinnerFill
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
private void load()
{
Disc.Alpha = 0;
Anchor = Anchor.Centre;

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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
private GameplayState gameplayState { get; set; }
[BackgroundDependencyLoader]
private void load(ISkinSource skin, OsuColour colours)
private void load(ISkinSource skin)
{
var texture = skin.GetTexture("star2");
var starBreakAdditive = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.StarBreakAdditive)?.Value ?? new Color4(255, 182, 193, 255);

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@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Statistics
pointGrid.Content = points;
if (score.HitEvents == null || score.HitEvents.Count == 0)
if (score.HitEvents.Count == 0)
return;
// Todo: This should probably not be done like this.

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@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private OsuConfigManager config { get; set; }
[BackgroundDependencyLoader(true)]
private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig)
private void load(OsuRulesetConfigManager rulesetConfig)
{
rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
}

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@ -32,12 +32,12 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
AuthorString = @"peppy",
Author = { Username = @"peppy" },
},
Ruleset = new TaikoRuleset().RulesetInfo
},

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@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap())
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }
},
}),
new TaikoHitObjectComposer(new TaikoRuleset())
};

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@ -158,12 +158,12 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = "Unknown",
Title = "Sample Beatmap",
AuthorString = "Craftplacer",
Author = { Username = "Craftplacer" },
},
Ruleset = new TaikoRuleset().RulesetInfo
},

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneDrumRollJudgements : TestSceneTaikoPlayer
{
[Test]
public void TestStrongDrumRollFullyJudgedOnKilled()
{
AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted.Value);
AddAssert("all judgements are misses", () => Player.Results.All(r => r.Type == r.Judgement.MinResult));
}
protected override bool Autoplay => false;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
HitObjects =
{
new DrumRoll
{
StartTime = 1000,
Duration = 1000,
IsStrong = true
}
}
};
}
}

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@ -191,6 +191,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
// Important to note that this is subclassing a realm object.
// Realm doesn't allow this, but for now this can work since we aren't (in theory?) persisting this to the database.
// It is only used during beatmap conversion and processing.
internal class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty
{
public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty)
@ -205,6 +208,8 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
#region Overrides of BeatmapDifficulty
public override BeatmapDifficulty Clone() => new TaikoMultiplierAppliedDifficulty(this);
public override void CopyTo(BeatmapDifficulty other)
{
base.CopyTo(other);

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@ -197,6 +197,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
}
}

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@ -5,6 +5,7 @@ using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning;
@ -52,6 +53,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = r.Judgement.MaxResult);
}
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
protected override void UpdateHitStateTransforms(ArmedState state)
{
switch (state)
@ -92,6 +101,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
}
}

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Taiko.Objects;
using osuTK;
@ -19,7 +18,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
AccentColour = Hit.COLOUR_CENTRE;
}

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@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Rulesets.Taiko.Objects;
using osuTK;
using osuTK.Graphics;
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
AccentColour = Hit.COLOUR_RIM;
}

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@ -7,7 +7,6 @@ using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
@ -39,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.UI
}
[BackgroundDependencyLoader(true)]
private void load(TextureStore textures, GameplayState gameplayState)
private void load(GameplayState gameplayState)
{
InternalChildren = new[]
{

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@ -117,7 +117,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
Assert.AreEqual(557821, beatmapInfo.OnlineID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet?.OnlineID);
}
}

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@ -128,7 +128,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
MD5Hash = md5Hash,
Ruleset = new OsuRuleset().RulesetInfo,
BaseDifficulty = new BeatmapDifficulty()
Difficulty = new BeatmapDifficulty()
}
});
}

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@ -31,7 +31,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var beatmap = decodeAsJson(normal);
var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet?.OnlineID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);

View File

@ -0,0 +1,86 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Tests.Database;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.IO
{
public static class BeatmapImportHelper
{
public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
{
string temp = TestResources.GetQuickTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
string temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
var realmContextFactory = osu.Dependencies.Get<RealmContextFactory>();
using (var realm = realmContextFactory.CreateContext())
BeatmapImporterTests.EnsureLoaded(realm, timeout);
// TODO: add back some extra checks outside of the realm ones?
// var set = queryBeatmapSets().First();
// foreach (BeatmapInfo b in set.Beatmaps)
// Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
// Assert.IsTrue(set.Beatmaps.Count > 0);
// var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var meta = beatmap.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet?.OnlineID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);

View File

@ -24,6 +24,8 @@ namespace osu.Game.Tests.Beatmaps
{
public const double BASE_STARS = 5.55;
private static readonly Guid guid = Guid.NewGuid();
private BeatmapSetInfo importedSet;
private TestBeatmapDifficultyCache difficultyCache;
@ -33,7 +35,7 @@ namespace osu.Game.Tests.Beatmaps
[BackgroundDependencyLoader]
private void load(OsuGameBase osu)
{
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).GetResultSafely();
importedSet = BeatmapImportHelper.LoadQuickOszIntoOsu(osu).GetResultSafely();
}
[SetUpSteps]
@ -98,8 +100,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualsWithDifferentModInstances()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@ -108,8 +110,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualsWithDifferentModOrder()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@ -118,8 +120,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyDoesntEqualWithDifferentModSettings()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
Assert.That(key1, Is.Not.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
@ -128,8 +130,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualWithMatchingModSettings()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));

View File

@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
@ -30,7 +31,13 @@ namespace osu.Game.Tests.Beatmaps
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.HitObjectAdded += h => addedObject = h;
});
@ -49,7 +56,14 @@ namespace osu.Game.Tests.Beatmaps
EditorBeatmap editorBeatmap = null;
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
editorBeatmap.HitObjectRemoved += h => removedObject = h;
});
AddStep("remove hitobject", () => editorBeatmap.Remove(editorBeatmap.HitObjects.First()));
@ -71,7 +85,14 @@ namespace osu.Game.Tests.Beatmaps
{
EditorBeatmap editorBeatmap;
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
editorBeatmap.HitObjectUpdated += h => changedObject = h;
});
@ -91,7 +112,13 @@ namespace osu.Game.Tests.Beatmaps
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.HitObjectUpdated += h => changedObject = h;
});
@ -111,7 +138,14 @@ namespace osu.Game.Tests.Beatmaps
public void TestRemovedHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
HitObject changedObject = null;
editorBeatmap.HitObjectUpdated += h => changedObject = h;
@ -131,6 +165,10 @@ namespace osu.Game.Tests.Beatmaps
{
var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects =
{
new HitCircle(),
@ -156,6 +194,10 @@ namespace osu.Game.Tests.Beatmaps
var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects =
{
new HitCircle(),
@ -185,7 +227,13 @@ namespace osu.Game.Tests.Beatmaps
{
updatedObjects.Clear();
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
for (int i = 0; i < 10; i++)
{
@ -220,7 +268,13 @@ namespace osu.Game.Tests.Beatmaps
{
updatedObjects.Clear();
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.Add(new HitCircle());
});

View File

@ -3,7 +3,7 @@
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Models;
namespace osu.Game.Tests.Beatmaps
{
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Beatmaps
{
Artist = "artist",
Title = "title",
Author = new APIUser { Username = "creator" }
Author = new RealmUser { Username = "creator" }
}
};
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps
{
Artist = "artist",
Title = "title",
Author = new APIUser { Username = "creator" }
Author = new RealmUser { Username = "creator" }
},
DifficultyName = "difficulty"
};

View File

@ -19,6 +19,7 @@ using osu.Game.Extensions;
using osu.Game.IO.Archives;
using osu.Game.Models;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Stores;
using osu.Game.Tests.Resources;
using Realms;
@ -34,33 +35,134 @@ namespace osu.Game.Tests.Database
[TestFixture]
public class BeatmapImporterTests : RealmTest
{
[Test]
public void TestDetachBeatmapSet()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using (var importer = new BeatmapModelManager(realmFactory, storage))
using (new RulesetStore(realmFactory, storage))
{
ILive<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null);
BeatmapSetInfo? detachedBeatmapSet = null;
beatmapSet.PerformRead(live =>
{
detachedBeatmapSet = live.Detach();
// files are omitted
Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata);
});
Debug.Assert(detachedBeatmapSet != null);
// Check detached instances can all be accessed without throwing.
Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.NotNull(detachedBeatmapSet.Beatmaps.Count);
Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.NotNull(detachedBeatmapSet.Metadata);
// Check cyclic reference to beatmap set
Assert.AreEqual(detachedBeatmapSet, detachedBeatmapSet.Beatmaps.First().BeatmapSet);
}
});
}
[Test]
public void TestUpdateDetachedBeatmapSet()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using (var importer = new BeatmapModelManager(realmFactory, storage))
using (new RulesetStore(realmFactory, storage))
{
ILive<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null);
// Detach at the BeatmapInfo point, similar to what GetWorkingBeatmap does.
BeatmapInfo? detachedBeatmap = null;
beatmapSet.PerformRead(s => detachedBeatmap = s.Beatmaps.First().Detach());
BeatmapSetInfo? detachedBeatmapSet = detachedBeatmap?.BeatmapSet;
Debug.Assert(detachedBeatmapSet != null);
var newUser = new RealmUser { Username = "peppy", OnlineID = 2 };
detachedBeatmapSet.Beatmaps.First().Metadata.Artist = "New Artist";
detachedBeatmapSet.Beatmaps.First().Metadata.Author = newUser;
Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked);
detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked;
beatmapSet.PerformWrite(s =>
{
detachedBeatmapSet.CopyChangesToRealm(s);
});
beatmapSet.PerformRead(s =>
{
// Check above changes explicitly.
Assert.AreEqual(BeatmapOnlineStatus.Ranked, s.Status);
Assert.AreEqual("New Artist", s.Beatmaps.First().Metadata.Artist);
Assert.AreEqual(newUser, s.Beatmaps.First().Metadata.Author);
Assert.NotZero(s.Files.Count);
// Check nothing was lost in the copy operation.
Assert.AreEqual(s.Files.Count, detachedBeatmapSet.Files.Count);
Assert.AreEqual(s.Files.Select(f => f.File).Count(), detachedBeatmapSet.Files.Select(f => f.File).Count());
Assert.AreEqual(s.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(s.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(s.Metadata, detachedBeatmapSet.Metadata);
});
}
});
}
[Test]
public void TestImportBeatmapThenCleanup()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using (var importer = new BeatmapImporter(realmFactory, storage))
using (new RealmRulesetStore(realmFactory, storage))
using (var importer = new BeatmapModelManager(realmFactory, storage))
using (new RulesetStore(realmFactory, storage))
{
ILive<RealmBeatmapSet>? imported;
ILive<BeatmapSetInfo>? imported;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
imported = await importer.Import(reader);
Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count());
Assert.AreEqual(1, realmFactory.Context.All<BeatmapSetInfo>().Count());
Assert.NotNull(imported);
Debug.Assert(imported != null);
imported.PerformWrite(s => s.DeletePending = true);
Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count(s => s.DeletePending));
Assert.AreEqual(1, realmFactory.Context.All<BeatmapSetInfo>().Count(s => s.DeletePending));
}
});
Logger.Log("Running with no work to purge pending deletions");
RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<RealmBeatmapSet>().Count()); });
RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<BeatmapSetInfo>().Count()); });
}
[Test]
@ -68,8 +170,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
await LoadOszIntoStore(importer, realmFactory.Context);
});
@ -80,8 +182,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -98,8 +200,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -112,17 +214,17 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? tempPath = TestResources.GetTestBeatmapForImport();
ILive<RealmBeatmapSet>? importedSet;
ILive<BeatmapSetInfo>? importedSet;
using (var stream = File.OpenRead(tempPath))
{
importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
}
Assert.NotNull(importedSet);
@ -131,7 +233,7 @@ namespace osu.Game.Tests.Database
Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
File.Delete(tempPath);
var imported = realmFactory.Context.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
var imported = realmFactory.Context.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
deleteBeatmapSet(imported, realmFactory.Context);
});
@ -142,8 +244,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
@ -162,8 +264,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -190,7 +292,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@ -211,8 +313,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -241,7 +343,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
// check the newly "imported" beatmap is not the original.
Assert.NotNull(importedSecondTime);
@ -263,8 +365,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -290,7 +392,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@ -311,8 +413,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -338,7 +440,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@ -360,8 +462,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -393,8 +495,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var progressNotification = new ImportProgressNotification();
@ -429,8 +531,8 @@ namespace osu.Game.Tests.Database
Interlocked.Increment(ref loggedExceptionCount);
};
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -479,8 +581,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -504,7 +606,7 @@ namespace osu.Game.Tests.Database
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -527,8 +629,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
@ -553,10 +655,10 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var metadata = new RealmBeatmapMetadata
var metadata = new BeatmapMetadata
{
Artist = "SomeArtist",
Author =
@ -565,18 +667,18 @@ namespace osu.Game.Tests.Database
}
};
var ruleset = realmFactory.Context.All<RealmRuleset>().First();
var ruleset = realmFactory.Context.All<RulesetInfo>().First();
var toImport = new RealmBeatmapSet
var toImport = new BeatmapSetInfo
{
OnlineID = 1,
Beatmaps =
{
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
{
OnlineID = 2,
},
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
{
OnlineID = 2,
Status = BeatmapOnlineStatus.Loved,
@ -599,13 +701,13 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp))
await importer.Import(temp);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
File.Delete(temp);
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
});
@ -616,8 +718,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -638,7 +740,7 @@ namespace osu.Game.Tests.Database
await importer.Import(temp);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
}
finally
{
@ -652,8 +754,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -678,7 +780,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported);
Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder");
}
@ -694,8 +796,8 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@ -728,7 +830,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported);
Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realmFactory.Context);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder");
@ -745,25 +847,25 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
string? temp = TestResources.GetTestBeatmapForImport();
await importer.Import(temp);
// Update via the beatmap, not the beatmap info, to ensure correct linking
RealmBeatmapSet setToUpdate = realmFactory.Context.All<RealmBeatmapSet>().First();
BeatmapSetInfo setToUpdate = realmFactory.Context.All<BeatmapSetInfo>().First();
var beatmapToUpdate = setToUpdate.Beatmaps.First();
realmFactory.Context.Write(() => beatmapToUpdate.DifficultyName = "updated");
RealmBeatmap updatedInfo = realmFactory.Context.All<RealmBeatmap>().First(b => b.ID == beatmapToUpdate.ID);
BeatmapInfo updatedInfo = realmFactory.Context.All<BeatmapInfo>().First(b => b.ID == beatmapToUpdate.ID);
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
});
}
public static async Task<RealmBeatmapSet?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
public static async Task<BeatmapSetInfo?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
{
string? temp = TestResources.GetQuickTestBeatmapForImport();
@ -771,14 +873,14 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet);
ensureLoaded(realm);
EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return realm.All<RealmBeatmapSet>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
return realm.All<BeatmapSetInfo>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
}
public static async Task<RealmBeatmapSet> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
public static async Task<BeatmapSetInfo> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
{
string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
@ -787,24 +889,24 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet);
Debug.Assert(importedSet != null);
ensureLoaded(realm);
EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return realm.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
return realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private void deleteBeatmapSet(RealmBeatmapSet imported, Realm realm)
private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm)
{
realm.Write(() => imported.DeletePending = true);
checkBeatmapSetCount(realm, 0);
checkBeatmapSetCount(realm, 1, true);
Assert.IsTrue(realm.All<RealmBeatmapSet>().First(_ => true).DeletePending);
Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
}
private static Task createScoreForBeatmap(Realm realm, RealmBeatmap beatmap)
private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap)
{
// TODO: reimplement when we have score support in realm.
// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
@ -820,8 +922,8 @@ namespace osu.Game.Tests.Database
private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
{
Assert.AreEqual(expected, includeDeletePending
? realm.All<RealmBeatmapSet>().Count()
: realm.All<RealmBeatmapSet>().Count(s => !s.DeletePending));
? realm.All<BeatmapSetInfo>().Count()
: realm.All<BeatmapSetInfo>().Count(s => !s.DeletePending));
}
private static string hashFile(string filename)
@ -832,7 +934,7 @@ namespace osu.Game.Tests.Database
private static void checkBeatmapCount(Realm realm, int expected)
{
Assert.AreEqual(expected, realm.All<RealmBeatmap>().Where(_ => true).ToList().Count);
Assert.AreEqual(expected, realm.All<BeatmapInfo>().Where(_ => true).ToList().Count);
}
private static void checkSingleReferencedFileCount(Realm realm, int expected)
@ -848,26 +950,25 @@ namespace osu.Game.Tests.Database
Assert.AreEqual(expected, singleReferencedCount);
}
private static void ensureLoaded(Realm realm, int timeout = 60000)
internal static void EnsureLoaded(Realm realm, int timeout = 60000)
{
IQueryable<RealmBeatmapSet>? resultSets = null;
IQueryable<BeatmapSetInfo>? resultSets = null;
waitForOrAssert(() =>
{
realm.Refresh();
return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
},
@"BeatmapSet did not import to the database in allocated time.", timeout);
{
realm.Refresh();
return (resultSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
}, @"BeatmapSet did not import to the database in allocated time.", timeout);
// ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
IEnumerable<RealmBeatmapSet> queryBeatmapSets() => realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526);
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526);
var set = queryBeatmapSets().First();
// ReSharper disable once PossibleUnintendedReferenceComparison
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
IEnumerable<BeatmapInfo> queryBeatmaps() => realm.All<BeatmapInfo>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
@ -880,7 +981,7 @@ namespace osu.Game.Tests.Database
countBeatmaps = queryBeatmaps().Count(),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
foreach (RealmBeatmap b in set.Beatmaps)
foreach (BeatmapInfo b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
Assert.IsTrue(set.Beatmaps.Count > 0);
}

View File

@ -5,8 +5,8 @@ using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
#nullable enable
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Database
using (var context = realmFactory.CreateContext())
{
var subscription = context.All<RealmBeatmap>().QueryAsyncWithNotifications((sender, changes, error) =>
var subscription = context.All<BeatmapInfo>().QueryAsyncWithNotifications((sender, changes, error) =>
{
using (realmFactory.CreateContext())
{

View File

@ -8,8 +8,8 @@ using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
using Realms;
#nullable enable
@ -23,9 +23,9 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive(realmFactory);
ILive<BeatmapInfo> beatmap = realmFactory.CreateContext().Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()))).ToLive(realmFactory);
ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive(realmFactory);
ILive<BeatmapInfo> beatmap2 = realmFactory.CreateContext().All<BeatmapInfo>().First().ToLive(realmFactory);
Assert.AreEqual(beatmap, beatmap2);
});
@ -36,9 +36,9 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, storage) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
ILive<RealmBeatmap> liveBeatmap;
ILive<BeatmapInfo> liveBeatmap;
using (var context = realmFactory.CreateContext())
{
@ -63,7 +63,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
var liveBeatmap = beatmap.ToLive(realmFactory);
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Database
[Test]
public void TestAccessNonManaged()
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
var liveBeatmap = beatmap.ToLiveUnmanaged();
Assert.IsFalse(beatmap.Hidden);
@ -96,12 +96,12 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
ILive<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
@ -125,12 +125,12 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
ILive<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
@ -151,7 +151,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
var liveBeatmap = beatmap.ToLive(realmFactory);
Assert.DoesNotThrow(() =>
@ -166,13 +166,13 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
ILive<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
@ -205,12 +205,12 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
ILive<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
@ -237,19 +237,19 @@ namespace osu.Game.Tests.Database
using (var updateThreadContext = realmFactory.CreateContext())
{
updateThreadContext.All<RealmBeatmap>().QueryAsyncWithNotifications(gotChange);
ILive<RealmBeatmap>? liveBeatmap = null;
updateThreadContext.All<BeatmapInfo>().QueryAsyncWithNotifications(gotChange);
ILive<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
{
var ruleset = CreateRuleset();
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(ruleset, new BeatmapDifficulty(), new BeatmapMetadata())));
// add a second beatmap to ensure that a full refresh occurs below.
// not just a refresh from the resolved Live.
threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
threadContext.Write(r => r.Add(new BeatmapInfo(ruleset, new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
@ -258,14 +258,14 @@ namespace osu.Game.Tests.Database
Debug.Assert(liveBeatmap != null);
// not yet seen by main context
Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(0, updateThreadContext.All<BeatmapInfo>().Count());
Assert.AreEqual(0, changesTriggered);
liveBeatmap.PerformRead(resolved =>
{
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
// ReSharper disable once AccessToDisposedClosure
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(2, updateThreadContext.All<BeatmapInfo>().Count());
Assert.AreEqual(1, changesTriggered);
// can access properties without a crash.
@ -280,7 +280,7 @@ namespace osu.Game.Tests.Database
});
}
void gotChange(IRealmCollection<RealmBeatmap> sender, ChangeSet changes, Exception error)
void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet changes, Exception error)
{
changesTriggered++;
}

View File

@ -9,9 +9,11 @@ using osu.Framework.Extensions;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.Models;
using osu.Game.Rulesets;
#nullable enable
@ -74,24 +76,24 @@ namespace osu.Game.Tests.Database
}
}
protected static RealmBeatmapSet CreateBeatmapSet(RealmRuleset ruleset)
protected static BeatmapSetInfo CreateBeatmapSet(RulesetInfo ruleset)
{
RealmFile createRealmFile() => new RealmFile { Hash = Guid.NewGuid().ToString().ComputeSHA2Hash() };
var metadata = new RealmBeatmapMetadata
var metadata = new BeatmapMetadata
{
Title = "My Love",
Artist = "Kuba Oms"
};
var beatmapSet = new RealmBeatmapSet
var beatmapSet = new BeatmapSetInfo
{
Beatmaps =
{
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Easy", },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Normal", },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Hard", },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Insane", }
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Easy", },
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Normal", },
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Hard", },
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Insane", }
},
Files =
{
@ -111,8 +113,8 @@ namespace osu.Game.Tests.Database
return beatmapSet;
}
protected static RealmRuleset CreateRuleset() =>
new RealmRuleset(0, "osu!", "osu", true);
protected static RulesetInfo CreateRuleset() =>
new RulesetInfo(0, "osu!", "osu", true);
private class RealmTestGame : Framework.Game
{

View File

@ -3,8 +3,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Game.Models;
using osu.Game.Stores;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Database
{
@ -15,10 +14,10 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets = new RulesetStore(realmFactory, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
Assert.AreEqual(4, realmFactory.Context.All<RulesetInfo>().Count());
});
}
@ -27,14 +26,14 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets2 = new RealmRulesetStore(realmFactory, storage);
var rulesets = new RulesetStore(realmFactory, storage);
var rulesets2 = new RulesetStore(realmFactory, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, rulesets2.AvailableRulesets.Count());
Assert.AreEqual(rulesets.AvailableRulesets.First(), rulesets2.AvailableRulesets.First());
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
Assert.AreEqual(4, realmFactory.Context.All<RulesetInfo>().Count());
});
}
@ -43,7 +42,7 @@ namespace osu.Game.Tests.Database
{
RunTestWithRealm((realmFactory, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets = new RulesetStore(realmFactory, storage);
Assert.IsFalse(rulesets.AvailableRulesets.First().IsManaged);
Assert.IsFalse(rulesets.GetRuleset(0)?.IsManaged);

View File

@ -74,7 +74,7 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestMissingFile()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet?.Files.Clear();
var issues = check.Run(getContext(null)).ToList();

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@ -46,7 +46,7 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestBackgroundSetAndNotInFiles()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet?.Files.Clear();
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(context).ToList();

View File

@ -1,18 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.IO;
using osu.Game.Models;
namespace osu.Game.Tests.Editing.Checks
{
public static class CheckTestHelpers
{
public static BeatmapSetFileInfo CreateMockFile(string extension) =>
new BeatmapSetFileInfo
{
Filename = $"abc123.{extension}",
FileInfo = new FileInfo { Hash = "abcdef" }
};
public static RealmNamedFileUsage CreateMockFile(string extension) =>
new RealmNamedFileUsage(new RealmFile { Hash = "abcdef" }, $"abc123.{extension}");
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.IO;
using System.Linq;
using ManagedBass;
@ -45,6 +46,8 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestDifferentExtension()
{
Debug.Assert(beatmap.BeatmapInfo.BeatmapSet != null);
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet.Files.Add(CheckTestHelpers.CreateMockFile("jpg"));

View File

@ -2,7 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
@ -158,7 +159,13 @@ namespace osu.Game.Tests.Editing
private (EditorChangeHandler, EditorBeatmap) createChangeHandler()
{
var beatmap = new EditorBeatmap(new Beatmap());
var beatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
var changeHandler = new EditorChangeHandler(beatmap);

View File

@ -35,7 +35,13 @@ namespace osu.Game.Tests.Editing
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap()),
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
}),
Content = new Container
{
RelativeSizeAxes = Axes.Both,

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
@ -23,8 +24,10 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestDatabasedWithDatabased()
{
var ourInfo = new BeatmapSetInfo { ID = 123 };
var otherInfo = new BeatmapSetInfo { ID = 123 };
var guid = Guid.NewGuid();
var ourInfo = new BeatmapSetInfo { ID = guid };
var otherInfo = new BeatmapSetInfo { ID = guid };
Assert.AreEqual(ourInfo, otherInfo);
}
@ -32,7 +35,7 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestDatabasedWithOnline()
{
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 };
var ourInfo = new BeatmapSetInfo { ID = Guid.NewGuid(), OnlineID = 12 };
var otherInfo = new BeatmapSetInfo { OnlineID = 12 };
Assert.AreNotEqual(ourInfo, otherInfo);

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@ -179,7 +179,7 @@ namespace osu.Game.Tests.NonVisual
{
var osu = LoadOsuIntoHost(host);
const string database_filename = "client.db";
const string database_filename = "client.realm";
Assert.DoesNotThrow(() => osu.Migrate(customPath));
Assert.That(File.Exists(Path.Combine(customPath, database_filename)));

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@ -17,9 +17,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
{
Ruleset = new RulesetInfo { OnlineID = 0 },
RulesetID = 0,
StarRating = 4.0d,
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
ApproachRate = 5.0f,
DrainRate = 3.0f,
@ -31,7 +30,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
ArtistUnicode = "check unicode too",
Title = "Title goes here",
TitleUnicode = "Title goes here",
AuthorString = "The Author",
Author = { Username = "The Author" },
Source = "unit tests",
Tags = "look for tags too",
},

View File

@ -9,10 +9,12 @@ using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Solo;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
@ -93,7 +95,11 @@ namespace osu.Game.Tests.Online
[Test]
public void TestDeserialiseSubmittableScoreWithEmptyMods()
{
var score = new SubmittableScore(new ScoreInfo());
var score = new SubmittableScore(new ScoreInfo
{
User = new APIUser(),
Ruleset = new OsuRuleset().RulesetInfo,
});
var deserialised = JsonConvert.DeserializeObject<SubmittableScore>(JsonConvert.SerializeObject(score));
@ -105,7 +111,9 @@ namespace osu.Game.Tests.Online
{
var score = new SubmittableScore(new ScoreInfo
{
Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } }
Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } },
User = new APIUser(),
Ruleset = new OsuRuleset().RulesetInfo,
});
var deserialised = JsonConvert.DeserializeObject<SubmittableScore>(JsonConvert.SerializeObject(score));

View File

@ -5,6 +5,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Models;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Visual;
@ -20,13 +21,19 @@ namespace osu.Game.Tests.Online
private static readonly BeatmapSetInfo test_db_model = new BeatmapSetInfo
{
OnlineID = 1,
Metadata = new BeatmapMetadata
Beatmaps =
{
Artist = "test author",
Title = "test title",
Author = new APIUser
new BeatmapInfo
{
Username = "mapper"
Metadata = new BeatmapMetadata
{
Artist = "test author",
Title = "test title",
Author = new RealmUser
{
Username = "mapper"
}
}
}
}
};

View File

@ -60,9 +60,8 @@ namespace osu.Game.Tests.Online
testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
testBeatmapSet = testBeatmapInfo.BeatmapSet;
var existing = beatmaps.QueryBeatmapSet(s => s.OnlineID == testBeatmapSet.OnlineID);
if (existing != null)
beatmaps.Delete(existing);
ContextFactory.Context.Write(r => r.RemoveAll<BeatmapSetInfo>());
ContextFactory.Context.Write(r => r.RemoveAll<BeatmapInfo>());
selectedItem.Value = new PlaylistItem
{
@ -103,10 +102,10 @@ namespace osu.Game.Tests.Online
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)!.Value));
addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded);
AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)!.Value));
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
}
@ -154,7 +153,6 @@ namespace osu.Game.Tests.Online
Debug.Assert(info.BeatmapSet != null);
info.BeatmapSet.Beatmaps.Add(info);
info.BeatmapSet.Metadata = info.Metadata;
info.MD5Hash = stream.ComputeMD5Hash();
info.Hash = stream.ComputeSHA2Hash();
}
@ -168,22 +166,22 @@ namespace osu.Game.Tests.Online
public Task<ILive<BeatmapSetInfo>> CurrentImportTask { get; private set; }
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null)
public TestBeatmapManager(Storage storage, RealmContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null)
: base(storage, contextFactory, rulesets, api, audioManager, resources, host, defaultBeatmap)
{
}
protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, GameHost host)
protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmContextFactory contextFactory, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
{
return new TestBeatmapModelManager(this, storage, contextFactory, rulesets, api, host);
return new TestBeatmapModelManager(this, storage, contextFactory, rulesets, onlineLookupQueue);
}
internal class TestBeatmapModelManager : BeatmapModelManager
{
private readonly TestBeatmapManager testBeatmapManager;
public TestBeatmapModelManager(TestBeatmapManager testBeatmapManager, Storage storage, IDatabaseContextFactory databaseContextFactory, RulesetStore rulesetStore, IAPIProvider apiProvider, GameHost gameHost)
: base(storage, databaseContextFactory, rulesetStore, gameHost)
public TestBeatmapModelManager(TestBeatmapManager testBeatmapManager, Storage storage, RealmContextFactory databaseContextFactory, RulesetStore rulesetStore, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue)
: base(databaseContextFactory, storage, beatmapOnlineLookupQueue)
{
this.testBeatmapManager = testBeatmapManager;
}

View File

@ -89,7 +89,7 @@ namespace osu.Game.Tests.Resources
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id {setId}) {Guid.NewGuid()}",
AuthorString = "Some Guy " + RNG.Next(0, 9),
Author = { Username = "Some Guy " + RNG.Next(0, 9) },
};
var beatmapSet = new BeatmapSetInfo
@ -97,7 +97,6 @@ namespace osu.Game.Tests.Resources
OnlineID = setId,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
DateAdded = DateTimeOffset.UtcNow,
Metadata = metadata
};
foreach (var b in getBeatmaps(difficultyCount ?? RNG.Next(1, 20)))
@ -131,10 +130,10 @@ namespace osu.Game.Tests.Resources
StarRating = diff,
Length = length,
BPM = bpm,
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
Ruleset = rulesetInfo,
RulesetID = rulesetInfo.ID ?? -1,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
OverallDifficulty = diff,
}
@ -166,7 +165,6 @@ namespace osu.Game.Tests.Resources
},
BeatmapInfo = beatmap,
Ruleset = beatmap.Ruleset,
RulesetID = beatmap.Ruleset.ID ?? 0,
Mods = new Mod[] { new TestModHardRock(), new TestModDoubleTime() },
TotalScore = 2845370,
Accuracy = 0.95,

View File

@ -8,8 +8,8 @@ using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.IO.Archives;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
@ -17,6 +17,8 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Scores.IO
{
@ -31,6 +33,8 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
var toImport = new ScoreInfo
{
Rank = ScoreRank.B,
@ -41,6 +45,8 @@ namespace osu.Game.Tests.Scores.IO
User = new APIUser { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineID = 12345,
Ruleset = new OsuRuleset().RulesetInfo,
BeatmapInfo = beatmap.Beatmaps.First()
};
var imported = await LoadScoreIntoOsu(osu, toImport);
@ -49,7 +55,6 @@ namespace osu.Game.Tests.Scores.IO
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
Assert.AreEqual(toImport.Combo, imported.Combo);
Assert.AreEqual(toImport.User.Username, imported.User.Username);
Assert.AreEqual(toImport.Date, imported.Date);
Assert.AreEqual(toImport.OnlineID, imported.OnlineID);
@ -70,8 +75,13 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
var toImport = new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = new OsuRuleset().RulesetInfo,
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
};
@ -96,8 +106,13 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
var toImport = new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = new OsuRuleset().RulesetInfo,
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Perfect, 100 },
@ -117,43 +132,6 @@ namespace osu.Game.Tests.Scores.IO
}
}
[Test]
public async Task TestImportWithDeletedBeatmapSet()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
try
{
var osu = LoadOsuIntoHost(host, true);
var toImport = new ScoreInfo
{
Hash = Guid.NewGuid().ToString(),
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Perfect, 100 },
{ HitResult.Miss, 50 }
}
};
var imported = await LoadScoreIntoOsu(osu, toImport);
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
var scoreManager = osu.Dependencies.Get<ScoreManager>();
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID)));
Assert.That(scoreManager.Query(s => s.Equals(imported)).DeletePending, Is.EqualTo(true));
var secondImport = await LoadScoreIntoOsu(osu, imported);
Assert.That(secondImport, Is.Null);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestOnlineScoreIsAvailableLocally()
{
@ -163,12 +141,25 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
await LoadScoreIntoOsu(osu, new ScoreInfo { OnlineID = 2 }, new TestArchiveReader());
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
await LoadScoreIntoOsu(osu, new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = new OsuRuleset().RulesetInfo,
OnlineID = 2
}, new TestArchiveReader());
var scoreManager = osu.Dependencies.Get<ScoreManager>();
// Note: A new score reference is used here since the import process mutates the original object to set an ID
Assert.That(scoreManager.IsAvailableLocally(new ScoreInfo { OnlineID = 2 }));
Assert.That(scoreManager.IsAvailableLocally(new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
OnlineID = 2
}));
}
finally
{
@ -179,15 +170,13 @@ namespace osu.Game.Tests.Scores.IO
public static async Task<ScoreInfo> LoadScoreIntoOsu(OsuGameBase osu, ScoreInfo score, ArchiveReader archive = null)
{
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
score.BeatmapInfo ??= beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
score.Ruleset ??= new OsuRuleset().RulesetInfo;
// clone to avoid attaching the input score to realm.
score = score.DeepClone();
var scoreManager = osu.Dependencies.Get<ScoreManager>();
await scoreManager.Import(score, archive);
return scoreManager.GetAllUsableScores().FirstOrDefault();
return scoreManager.Query(_ => true);
}
internal class TestArchiveReader : ArchiveReader

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Scoring;
@ -29,8 +30,8 @@ namespace osu.Game.Tests.Scores.IO
[Test]
public void TestNonMatchingByPrimaryKey()
{
ScoreInfo score1 = new ScoreInfo { ID = 1 };
ScoreInfo score2 = new ScoreInfo { ID = 2 };
ScoreInfo score1 = new ScoreInfo { ID = Guid.NewGuid() };
ScoreInfo score2 = new ScoreInfo { ID = Guid.NewGuid() };
Assert.That(score1, Is.Not.EqualTo(score2));
}
@ -38,8 +39,10 @@ namespace osu.Game.Tests.Scores.IO
[Test]
public void TestMatchingByPrimaryKey()
{
ScoreInfo score1 = new ScoreInfo { ID = 1 };
ScoreInfo score2 = new ScoreInfo { ID = 1 };
Guid id = Guid.NewGuid();
ScoreInfo score1 = new ScoreInfo { ID = id };
ScoreInfo score2 = new ScoreInfo { ID = id };
Assert.That(score1, Is.EqualTo(score2));
}

View File

@ -26,8 +26,12 @@ namespace osu.Game.Tests.Skins
private void load()
{
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).GetResultSafely();
beatmap = beatmaps.GetWorkingBeatmap(imported.Value.Beatmaps[0]);
beatmap.LoadTrack();
imported?.PerformRead(s =>
{
beatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0]);
beatmap.LoadTrack();
});
}
[Test]

View File

@ -50,6 +50,7 @@ namespace osu.Game.Tests.Visual.Background
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
Dependencies.Cache(ContextFactory);
manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
@ -387,6 +388,9 @@ namespace osu.Game.Tests.Visual.Background
while (BlockLoad && !token.IsCancellationRequested)
Thread.Sleep(1);
if (!LoadedBeatmapSuccessfully)
return;
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
DrawableRuleset.IsPaused.BindTo(IsPaused);
}

View File

@ -204,7 +204,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
{
var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineID == online_id);
if (beatmap != null) beatmaps.Delete(beatmap);
if (beatmap != null) beatmaps.Delete(beatmap.Value);
});
}

View File

@ -6,7 +6,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
@ -18,7 +17,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
var beatmapSet = new APIBeatmapSet
{

View File

@ -38,6 +38,7 @@ namespace osu.Game.Tests.Visual.Collections
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(ContextFactory);
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();

View File

@ -29,9 +29,10 @@ namespace osu.Game.Tests.Visual.Editing
[Cached]
private EditorClipboard clipboard = new EditorClipboard();
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
Child = new ComposeScreen

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osuTK.Input;
@ -25,7 +26,13 @@ namespace osu.Game.Tests.Visual.Editing
[SetUpSteps]
public void SetUp()
{
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap()));
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
}));
AddStep("create section", () => Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,

View File

@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
AddStep("import test beatmap", () => importedBeatmapSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
base.SetUpSteps();
}

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
@ -29,7 +30,13 @@ namespace osu.Game.Tests.Visual.Editing
public TestSceneDistanceSnapGrid()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
}

View File

@ -49,8 +49,7 @@ namespace osu.Game.Tests.Visual.Editing
public void TestCreateNewBeatmap()
{
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () => EditorBeatmap.BeatmapInfo.IsManaged);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == false);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == false);
}
[Test]
@ -66,7 +65,7 @@ namespace osu.Game.Tests.Visual.Editing
});
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == true);
}
[Test]

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu;
@ -37,9 +36,10 @@ namespace osu.Game.Tests.Visual.Editing
});
}
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
// ensure that music controller does not change this beatmap due to it
// completing naturally as part of the test.

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -23,9 +22,10 @@ namespace osu.Game.Tests.Visual.Editing
BeatDivisor.Value = 4;
}
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
base.LoadComplete();
var testBeatmap = new Beatmap
{
ControlPointInfo = new ControlPointInfo(),

View File

@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game).GetResultSafely());
AddStep("import test beatmap", () => importedBeatmapSet = BeatmapImportHelper.LoadOszIntoOsu(game).GetResultSafely());
base.SetUpSteps();
}

View File

@ -39,9 +39,16 @@ namespace osu.Game.Tests.Visual.Editing
{
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
},
HitObjects = new List<HitObject>
{
new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f },
new HitCircle
{
Position = new Vector2(256, 192), Scale = 0.5f
},
new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
new Slider
{

View File

@ -5,6 +5,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
@ -13,7 +14,13 @@ namespace osu.Game.Tests.Visual.Editing
public class TestSceneMetadataSection : OsuTestScene
{
[Cached]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap());
private EditorBeatmap editorBeatmap = new EditorBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
},
});
private TestMetadataSection metadataSection;

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