mirror of https://github.com/ppy/osu
Split out `GetTextures` helper function for `LegacySkin`s
This commit is contained in:
parent
f0698937b7
commit
93bdca5211
|
@ -1,10 +1,12 @@
|
||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
@ -18,39 +20,32 @@ namespace osu.Game.Skinning
|
||||||
{
|
{
|
||||||
public static class LegacySkinExtensions
|
public static class LegacySkinExtensions
|
||||||
{
|
{
|
||||||
[CanBeNull]
|
public static Drawable? GetAnimation(this ISkin? source, string componentName, bool animatable, bool looping, bool applyConfigFrameRate = false, string animationSeparator = "-",
|
||||||
public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, bool applyConfigFrameRate = false, string animationSeparator = "-",
|
bool startAtCurrentTime = true, double? frameLength = null)
|
||||||
bool startAtCurrentTime = true, double? frameLength = null)
|
|
||||||
=> source.GetAnimation(componentName, default, default, animatable, looping, applyConfigFrameRate, animationSeparator, startAtCurrentTime, frameLength);
|
=> source.GetAnimation(componentName, default, default, animatable, looping, applyConfigFrameRate, animationSeparator, startAtCurrentTime, frameLength);
|
||||||
|
|
||||||
[CanBeNull]
|
public static Drawable? GetAnimation(this ISkin? source, string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool animatable, bool looping, bool applyConfigFrameRate = false,
|
||||||
public static Drawable GetAnimation(this ISkin source, string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool animatable, bool looping, bool applyConfigFrameRate = false,
|
string animationSeparator = "-", bool startAtCurrentTime = true, double? frameLength = null)
|
||||||
string animationSeparator = "-",
|
|
||||||
bool startAtCurrentTime = true, double? frameLength = null)
|
|
||||||
{
|
{
|
||||||
Texture texture;
|
if (source == null)
|
||||||
|
|
||||||
// find the first source which provides either the animated or non-animated version.
|
|
||||||
ISkin skin = (source as ISkinSource)?.FindProvider(s =>
|
|
||||||
{
|
|
||||||
if (animatable && s.GetTexture(getFrameName(0)) != null)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
return s.GetTexture(componentName, wrapModeS, wrapModeT) != null;
|
|
||||||
}) ?? source;
|
|
||||||
|
|
||||||
if (skin == null)
|
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
if (animatable)
|
var textures = GetTextures(source, componentName, wrapModeS, wrapModeT, animatable, animationSeparator, out var retrievalSource);
|
||||||
{
|
|
||||||
var textures = getTextures().ToArray();
|
switch (textures.Length)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
return null;
|
||||||
|
|
||||||
|
case 1:
|
||||||
|
return new Sprite { Texture = textures[0] };
|
||||||
|
|
||||||
|
default:
|
||||||
|
Debug.Assert(retrievalSource != null);
|
||||||
|
|
||||||
if (textures.Length > 0)
|
|
||||||
{
|
|
||||||
var animation = new SkinnableTextureAnimation(startAtCurrentTime)
|
var animation = new SkinnableTextureAnimation(startAtCurrentTime)
|
||||||
{
|
{
|
||||||
DefaultFrameLength = frameLength ?? getFrameLength(skin, applyConfigFrameRate, textures),
|
DefaultFrameLength = frameLength ?? getFrameLength(retrievalSource, applyConfigFrameRate, textures),
|
||||||
Loop = looping,
|
Loop = looping,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -58,19 +53,46 @@ public static Drawable GetAnimation(this ISkin source, string componentName, Wra
|
||||||
animation.AddFrame(t);
|
animation.AddFrame(t);
|
||||||
|
|
||||||
return animation;
|
return animation;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Texture[] GetTextures(this ISkin? source, string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool animatable, string animationSeparator, out ISkin? retrievalSource)
|
||||||
|
{
|
||||||
|
retrievalSource = null;
|
||||||
|
|
||||||
|
if (source == null)
|
||||||
|
return Array.Empty<Texture>();
|
||||||
|
|
||||||
|
// find the first source which provides either the animated or non-animated version.
|
||||||
|
retrievalSource = (source as ISkinSource)?.FindProvider(s =>
|
||||||
|
{
|
||||||
|
if (animatable && s.GetTexture(getFrameName(0)) != null)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return s.GetTexture(componentName, wrapModeS, wrapModeT) != null;
|
||||||
|
}) ?? source;
|
||||||
|
|
||||||
|
if (animatable)
|
||||||
|
{
|
||||||
|
var textures = getTextures(retrievalSource).ToArray();
|
||||||
|
|
||||||
|
if (textures.Length > 0)
|
||||||
|
return textures;
|
||||||
}
|
}
|
||||||
|
|
||||||
// if an animation was not allowed or not found, fall back to a sprite retrieval.
|
// if an animation was not allowed or not found, fall back to a sprite retrieval.
|
||||||
if ((texture = skin.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
|
var singleTexture = retrievalSource.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||||
return new Sprite { Texture = texture };
|
|
||||||
|
|
||||||
return null;
|
return singleTexture != null
|
||||||
|
? new[] { singleTexture }
|
||||||
|
: Array.Empty<Texture>();
|
||||||
|
|
||||||
IEnumerable<Texture> getTextures()
|
IEnumerable<Texture> getTextures(ISkin skin)
|
||||||
{
|
{
|
||||||
for (int i = 0; true; i++)
|
for (int i = 0; true; i++)
|
||||||
{
|
{
|
||||||
|
Texture? texture;
|
||||||
|
|
||||||
if ((texture = skin.GetTexture(getFrameName(i), wrapModeS, wrapModeT)) == null)
|
if ((texture = skin.GetTexture(getFrameName(i), wrapModeS, wrapModeT)) == null)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -130,7 +152,7 @@ public static float GetFontOverlap(this ISkin source, LegacyFont font)
|
||||||
public class SkinnableTextureAnimation : TextureAnimation
|
public class SkinnableTextureAnimation : TextureAnimation
|
||||||
{
|
{
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private IAnimationTimeReference timeReference { get; set; }
|
private IAnimationTimeReference? timeReference { get; set; }
|
||||||
|
|
||||||
private readonly Bindable<double> animationStartTime = new BindableDouble();
|
private readonly Bindable<double> animationStartTime = new BindableDouble();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue