mirror of https://github.com/ppy/osu
Fix missing null checks
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9306fec498
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@ -325,6 +325,7 @@ private void updateLogoState(MenuState lastState = MenuState.Initial)
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{
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logoTracking = false;
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if (game != null)
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game.OverlayActivationMode.Value = state == MenuState.Exit ? OverlayActivation.Disabled : OverlayActivation.UserTriggered;
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logo.ClearTransforms(targetMember: nameof(Position));
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@ -359,8 +360,11 @@ private void updateLogoState(MenuState lastState = MenuState.Initial)
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if (impact)
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logo.Impact();
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if (game != null)
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{
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game.OverlayActivationMode.Value = OverlayActivation.All;
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game.Toolbar.State = Visibility.Visible;
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}
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}, 200);
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break;
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default:
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