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@ -68,7 +68,7 @@ public OsuFlashlight(OsuModFlashlight modFlashlight)
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public void OnSliderTrackingChange(ValueChangedEvent<bool> e)
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{
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// If a slider is in a tracking state, a further dim should be applied to the (remaining) visible portion of the playfield over a brief duration.
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// If a slider is in a tracking state, a further dim should be applied to the (remaining) visible portion of the playfield.
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FlashlightDim = e.NewValue ? 0.8f : 0.0f;
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}
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