Fix incorrect split hit circle start time.

This commit is contained in:
smoogipooo 2017-04-03 17:54:48 +09:00
parent a32eb66538
commit 91eec9e8fc

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@ -72,7 +72,7 @@ namespace osu.Game.Modes.Taiko.Beatmaps
// depending on hitobject sound additions (not implemented fully yet)
yield return new CentreHit
{
StartTime = obj.StartTime,
StartTime = j,
Sample = obj.Sample,
IsStrong = strong,
VelocityMultiplier = legacy_velocity_scale