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Fix catch awarding too much hp
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
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default:
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return 0;
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case HitResult.Perfect:
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return 0.08;
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return 0.008;
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}
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}
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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
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default:
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return base.HealthIncreaseFor(result);
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case HitResult.Perfect:
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return 0.07;
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return 0.007;
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}
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}
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}
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