Highlight current difficulty in switcher

This commit is contained in:
Bartłomiej Dach 2021-09-05 16:10:49 +02:00
parent e8fb5d2e66
commit 90f0b6874f
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GPG Key ID: BCECCD4FA41F6497

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@ -706,7 +706,10 @@ namespace osu.Game.Screens.Edit
fileMenuItems.Add(new EditorMenuItemSpacer());
var beatmapSet = beatmapManager.QueryBeatmapSet(bs => bs.ID == Beatmap.Value.BeatmapSetInfo.ID) ?? playableBeatmap.BeatmapInfo.BeatmapSet;
var difficultyItems = beatmapSet.Beatmaps.Select(b => new EditorMenuItem(b.Version ?? "(unnamed)")).ToList();
var difficultyItems = beatmapSet.Beatmaps.Select(b => new ToggleMenuItem(b.Version ?? "(unnamed)")
{
State = { Value = playableBeatmap.BeatmapInfo.Equals(b) }
}).ToList();
fileMenuItems.Add(new EditorMenuItem("Change difficulty") { Items = difficultyItems });