diff --git a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs index 63b5e8a7c1..6926e3d966 100644 --- a/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs +++ b/osu.Game/Overlays/KeyBinding/KeyBindingRow.cs @@ -97,7 +97,7 @@ private void load(OsuColour colours, KeyBindingStore store) }, pressAKey = new OsuSpriteText { - Text = "Press a key to change binding, DEL to delete, ESC to cancel.", + Text = "Press a key to change binding, SHIFT+DEL to delete, ESC to cancel.", Y = height, Margin = new MarginPadding(padding), Alpha = 0, diff --git a/osu.Game/Overlays/KeyBindingOverlay.cs b/osu.Game/Overlays/KeyBindingOverlay.cs index b311ee68c0..3f393851c2 100644 --- a/osu.Game/Overlays/KeyBindingOverlay.cs +++ b/osu.Game/Overlays/KeyBindingOverlay.cs @@ -12,6 +12,8 @@ namespace osu.Game.Overlays { public class KeyBindingOverlay : SettingsOverlay { + protected const float WIDTH = 430; + protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!"); [BackgroundDependencyLoader(permitNulls: true)] @@ -21,6 +23,8 @@ private void load(RulesetStore rulesets, GlobalActionContainer global) foreach (var ruleset in rulesets.AvailableRulesets) AddSection(new RulesetBindingsSection(ruleset)); + + ContentContainer.Width = WIDTH; } public KeyBindingOverlay()