mirror of https://github.com/ppy/osu
Use `IApplicableToDrawableHitObject` for `OsuModApproachDifferent`
Replacing the obsolete interface.
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@ -1,9 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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@ -13,7 +11,7 @@
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObjects
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public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObject
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{
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public override string Name => "Approach Different";
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public override string Acronym => "AD";
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@ -32,22 +30,19 @@ public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObjects
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[SettingSource("Style", "Change the animation style of the approach circles.", 1)]
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public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>();
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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public void ApplyToDrawableHitObject(DrawableHitObject drawable)
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{
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drawables.ForEach(drawable =>
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drawable.ApplyCustomUpdateState += (drawableObject, state) =>
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{
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drawable.ApplyCustomUpdateState += (drawableObject, state) =>
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{
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if (!(drawableObject is DrawableHitCircle drawableHitCircle)) return;
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if (!(drawableObject is DrawableHitCircle drawableHitCircle)) return;
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var hitCircle = drawableHitCircle.HitObject;
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var hitCircle = drawableHitCircle.HitObject;
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drawableHitCircle.ApproachCircle.ClearTransforms(targetMember: nameof(Scale));
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drawableHitCircle.ApproachCircle.ClearTransforms(targetMember: nameof(Scale));
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using (drawableHitCircle.BeginAbsoluteSequence(hitCircle.StartTime - hitCircle.TimePreempt))
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drawableHitCircle.ApproachCircle.ScaleTo(Scale.Value).ScaleTo(1f, hitCircle.TimePreempt, getEasing(Style.Value));
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};
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});
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using (drawableHitCircle.BeginAbsoluteSequence(hitCircle.StartTime - hitCircle.TimePreempt))
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drawableHitCircle.ApproachCircle.ScaleTo(Scale.Value).ScaleTo(1f, hitCircle.TimePreempt, getEasing(Style.Value));
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};
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}
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private Easing getEasing(AnimationStyle style)
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