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https://github.com/ppy/osu
synced 2024-12-27 17:32:56 +00:00
Update stream read operations to use new helper methods
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@ -4,6 +4,7 @@
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#nullable enable
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using System.IO;
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using osu.Framework.Extensions;
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using osu.Game.IO.Archives;
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using osu.Game.Stores;
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using osu.Game.Utils;
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@ -63,9 +64,7 @@ namespace osu.Game.Database
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if (!(stream is MemoryStream memoryStream))
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{
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// This isn't used in any current path. May need to reconsider for performance reasons (ie. if we don't expect the incoming stream to be copied out).
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byte[] buffer = new byte[stream.Length];
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stream.Read(buffer, 0, (int)stream.Length);
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memoryStream = new MemoryStream(buffer);
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memoryStream = new MemoryStream(stream.ReadAllBytesToArray());
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}
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if (ZipUtils.IsZipArchive(memoryStream))
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@ -5,6 +5,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Extensions;
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using osu.Framework.IO.Stores;
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namespace osu.Game.IO.Archives
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@ -35,14 +36,7 @@ namespace osu.Game.IO.Archives
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public virtual byte[] Get(string name)
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{
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using (Stream input = GetStream(name))
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{
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if (input == null)
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return null;
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byte[] buffer = new byte[input.Length];
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input.Read(buffer);
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return buffer;
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}
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return input?.ReadAllBytesToArray();
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}
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public async Task<byte[]> GetAsync(string name, CancellationToken cancellationToken = default)
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@ -52,9 +46,7 @@ namespace osu.Game.IO.Archives
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if (input == null)
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return null;
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byte[] buffer = new byte[input.Length];
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await input.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
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return buffer;
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return await input.ReadAllBytesToArrayAsync(cancellationToken).ConfigureAwait(false);
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}
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}
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}
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