Delay snaking slightly.

This commit is contained in:
Dean Herbert 2016-11-28 18:53:59 +09:00
parent 187a8bbfa7
commit 907e8e83ce

View File

@ -128,7 +128,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
base.Update();
double segmentSize = 1 / (slider.Curve.Length / 5);
double progress = MathHelper.Clamp((Time.Current - slider.StartTime + TIME_PREEMPT) / TIME_FADEIN, 0, 1);
double progress = MathHelper.Clamp((Time.Current - slider.StartTime + TIME_PREEMPT / 2) / TIME_FADEIN, 0, 1);
if (progress != drawnProgress)
{