Merge pull request #27293 from peppy/update-framework

Update framework
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Dean Herbert 2024-02-21 22:19:37 +08:00 committed by GitHub
commit 901bb01f57
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9 changed files with 23 additions and 30 deletions

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.217.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.221.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;

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@ -1,13 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Lists;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu
{
public partial class OsuInputManager : RulesetInputManager<OsuAction>
{
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public SlimReadOnlyListWrapper<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
/// <summary>
/// Whether gameplay input buttons should be allowed.

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@ -81,16 +81,17 @@ namespace osu.Game.Tests.Visual.Online
},
// Taken from https://github.com/ppy/osu/issues/13993#issuecomment-885994077
new[] { "Problematic", @"My tablet doesn't work :( It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings. Checking the logs, it looks for other Huion tablets before sending the notification (e.g. ""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2' 20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. I have honestly 0 idea of whats going on at this point.", },
new[]
{
"Problematic", @"My tablet doesn't work :(
It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings.
Checking the logs, it looks for other Huion tablets before sending the notification (e.g.
""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2'
20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"")
I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts.
I have honestly 0 idea of whats going on at this point."
}
"Code Block", @"User not found! ;_;
There are a few possible reasons for this:
They may have changed their username.
The account may be temporarily unavailable due to security or abuse issues.
You may have made a typo!"
},
};
}
}

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@ -10,11 +10,11 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers.Markdown
{
public partial class OsuMarkdownFencedCodeBlock : MarkdownFencedCodeBlock
public partial class OsuMarkdownCodeBlock : MarkdownCodeBlock
{
// TODO : change to monospace font for this component
public OsuMarkdownFencedCodeBlock(FencedCodeBlock fencedCodeBlock)
: base(fencedCodeBlock)
public OsuMarkdownCodeBlock(CodeBlock codeBlock)
: base(codeBlock)
{
}

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@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers.Markdown
protected override MarkdownHeading CreateHeading(HeadingBlock headingBlock) => new OsuMarkdownHeading(headingBlock);
protected override MarkdownFencedCodeBlock CreateFencedCodeBlock(FencedCodeBlock fencedCodeBlock) => new OsuMarkdownFencedCodeBlock(fencedCodeBlock);
protected override MarkdownCodeBlock CreateCodeBlock(CodeBlock codeBlock) => new OsuMarkdownCodeBlock(codeBlock);
protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator();

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
@ -28,15 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
var renderer = config.GetBindable<RendererType>(FrameworkSetting.Renderer);
automaticRendererInUse = renderer.Value == RendererType.Automatic;
SettingsEnumDropdown<RendererType> rendererDropdown;
Children = new Drawable[]
{
rendererDropdown = new RendererSettingsDropdown
new RendererSettingsDropdown
{
LabelText = GraphicsSettingsStrings.Renderer,
Current = renderer,
Items = host.GetPreferredRenderersForCurrentPlatform().Order().Where(t => t != RendererType.Vulkan),
Items = host.GetPreferredRenderersForCurrentPlatform().Order()
#pragma warning disable CS0612 // Type or member is obsolete
.Where(t => t != RendererType.Vulkan && t != RendererType.OpenGLLegacy),
#pragma warning restore CS0612 // Type or member is obsolete
Keywords = new[] { @"compatibility", @"directx" },
},
// TODO: this needs to be a custom dropdown at some point
@ -79,13 +79,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
}));
}
});
// TODO: remove this once we support SDL+android.
if (RuntimeInfo.OS == RuntimeInfo.Platform.Android)
{
rendererDropdown.Items = new[] { RendererType.Automatic, RendererType.OpenGLLegacy };
rendererDropdown.SetNoticeText("New renderer support for android is coming soon!", true);
}
}
private partial class RendererSettingsDropdown : SettingsEnumDropdown<RendererType>

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.217.0" />
<PackageReference Include="ppy.osu.Framework" Version="2024.221.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.207.0" />
<PackageReference Include="Sentry" Version="3.41.3" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->

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@ -23,6 +23,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.217.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.221.0" />
</ItemGroup>
</Project>