Merge pull request #23492 from alixdotsh/master

Fix angle sharpness slider value not always scaling by 0.5
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Bartłomiej Dach 2023-05-14 20:35:41 +02:00 committed by GitHub
commit 8e497bd99b
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1 changed files with 1 additions and 2 deletions

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@ -9,7 +9,6 @@
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
@ -28,7 +27,7 @@ public class OsuModRandom : ModRandom, IApplicableToBeatmap
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModTargetPractice)).ToArray();
[SettingSource("Angle sharpness", "How sharp angles should be", SettingControlType = typeof(SettingsSlider<float>))]
[SettingSource("Angle sharpness", "How sharp angles should be")]
public BindableFloat AngleSharpness { get; } = new BindableFloat(7)
{
MinValue = 1,