change colours

This commit is contained in:
jorolf 2018-03-03 19:31:29 +01:00
parent ef63366d91
commit 8e0a524c4d

View File

@ -42,8 +42,8 @@ namespace osu.Game.Overlays
Width = 300, Width = 300,
Colour = new ColourInfo Colour = new ColourInfo
{ {
TopLeft = Color4.Black.Opacity(0.5f), TopLeft = Color4.Black.Opacity(0.75f),
BottomLeft = Color4.Black.Opacity(0.5f), BottomLeft = Color4.Black.Opacity(0.75f),
TopRight = Color4.Black.Opacity(0), TopRight = Color4.Black.Opacity(0),
BottomRight = Color4.Black.Opacity(0), BottomRight = Color4.Black.Opacity(0),
} }
@ -58,12 +58,12 @@ namespace osu.Game.Overlays
Margin = new MarginPadding { Left = offset }, Margin = new MarginPadding { Left = offset },
Children = new Drawable[] Children = new Drawable[]
{ {
volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.Blue) volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker)
{ {
Margin = new MarginPadding { Top = 100 + MuteButton.HEIGHT } //to counter the mute button and re-center the volume meters Margin = new MarginPadding { Top = 100 + MuteButton.HEIGHT } //to counter the mute button and re-center the volume meters
}, },
volumeMeterMaster = new VolumeMeter("MASTER", 150, colours.Pink), volumeMeterMaster = new VolumeMeter("MASTER", 150, colours.PinkDarker),
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.Blue), volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
muteButton = new MuteButton muteButton = new MuteButton
{ {
Margin = new MarginPadding { Top = 100 } Margin = new MarginPadding { Top = 100 }