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beatmap and line can not be null in OsuLegacyDecoder.cs
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@ -585,6 +585,11 @@ namespace osu.Game.Beatmaps.Formats
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private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
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{
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if (beatmap == null)
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throw new ArgumentNullException(nameof(beatmap));
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if (line == null)
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throw new ArgumentNullException(nameof(line));
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var pair = splitKeyVal(line, ':');
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string[] split = pair.Value.Split(',');
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