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https://github.com/ppy/osu
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Add remaining time counter
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@ -8,6 +8,9 @@ using osu.Game.Beatmaps.Timing;
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using OpenTK;
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using OpenTK;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Game.Graphics.Sprites;
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using System;
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using osu.Framework.Timing;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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@ -18,9 +21,19 @@ namespace osu.Game.Screens.Play
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public List<BreakPeriod> Breaks;
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public List<BreakPeriod> Breaks;
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public override IFrameBasedClock Clock
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{
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set
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{
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base.Clock = remainingTimeCounter.Clock = value;
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}
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get { return base.Clock; }
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}
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private readonly bool letterboxing;
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private readonly bool letterboxing;
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private readonly LetterboxOverlay letterboxOverlay;
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private readonly LetterboxOverlay letterboxOverlay;
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private readonly Container remainingTimeContainer;
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private readonly Container remainingTimeBox;
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private readonly RemainingTimeCounter remainingTimeCounter;
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public BreakOverlay(bool letterboxing)
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public BreakOverlay(bool letterboxing)
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{
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{
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@ -30,7 +43,7 @@ namespace osu.Game.Screens.Play
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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letterboxOverlay = new LetterboxOverlay(),
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letterboxOverlay = new LetterboxOverlay(),
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remainingTimeContainer = new Container
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remainingTimeBox = new Container
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -42,6 +55,12 @@ namespace osu.Game.Screens.Play
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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Colour = Color4.White,
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}
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}
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},
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remainingTimeCounter = new RemainingTimeCounter
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.BottomCentre,
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Margin = new MarginPadding { Bottom = 25 },
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}
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}
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};
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};
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}
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}
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@ -77,12 +96,71 @@ namespace osu.Game.Screens.Play
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if (letterboxing)
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if (letterboxing)
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letterboxOverlay.FadeIn(fade_duration);
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letterboxOverlay.FadeIn(fade_duration);
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remainingTimeContainer.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint).Then().ResizeWidthTo(0, b.Duration);
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remainingTimeBox
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.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
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.Then()
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.ResizeWidthTo(0, b.Duration);
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Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime - Clock.CurrentTime);
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remainingTimeCounter.FadeIn(fade_duration);
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}
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}
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private void onBreakOut()
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private void onBreakOut()
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{
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{
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if (letterboxing) letterboxOverlay.FadeOut(fade_duration);
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if (letterboxing)
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letterboxOverlay.FadeOut(fade_duration);
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remainingTimeCounter.FadeOut(fade_duration);
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}
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private class RemainingTimeCounter : Container
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{
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private readonly OsuSpriteText counter;
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private int? previousSecond;
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private double remainingTime;
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private bool isCounting;
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public RemainingTimeCounter()
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{
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AutoSizeAxes = Axes.Both;
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Alpha = 0;
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Child = counter = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 35,
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Font = "Venera",
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};
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}
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public void StartCounting(double remainingTime)
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{
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this.remainingTime = remainingTime;
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isCounting = true;
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}
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protected override void Update()
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{
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base.Update();
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if (isCounting)
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{
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var currentTime = Clock.CurrentTime;
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if (currentTime < remainingTime)
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{
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int currentSecond = (int)Math.Floor((remainingTime - Clock.CurrentTime) / 1000.0) + 1;
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if (currentSecond != previousSecond)
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{
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counter.Text = currentSecond.ToString();
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previousSecond = currentSecond;
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}
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}
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else isCounting = false;
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}
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}
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}
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}
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}
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}
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}
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}
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