Add remaining time counter

This commit is contained in:
EVAST9919 2017-09-20 19:45:38 +03:00
parent eb93706c26
commit 8d7db52200
1 changed files with 82 additions and 4 deletions

View File

@ -8,6 +8,9 @@
using OpenTK;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
using osu.Game.Graphics.Sprites;
using System;
using osu.Framework.Timing;
namespace osu.Game.Screens.Play
{
@ -18,9 +21,19 @@ public class BreakOverlay : Container
public List<BreakPeriod> Breaks;
public override IFrameBasedClock Clock
{
set
{
base.Clock = remainingTimeCounter.Clock = value;
}
get { return base.Clock; }
}
private readonly bool letterboxing;
private readonly LetterboxOverlay letterboxOverlay;
private readonly Container remainingTimeContainer;
private readonly Container remainingTimeBox;
private readonly RemainingTimeCounter remainingTimeCounter;
public BreakOverlay(bool letterboxing)
{
@ -30,7 +43,7 @@ public BreakOverlay(bool letterboxing)
Children = new Drawable[]
{
letterboxOverlay = new LetterboxOverlay(),
remainingTimeContainer = new Container
remainingTimeBox = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -42,6 +55,12 @@ public BreakOverlay(bool letterboxing)
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
}
},
remainingTimeCounter = new RemainingTimeCounter
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
Margin = new MarginPadding { Bottom = 25 },
}
};
}
@ -77,12 +96,71 @@ private void onBreakIn(BreakPeriod b)
if (letterboxing)
letterboxOverlay.FadeIn(fade_duration);
remainingTimeContainer.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint).Then().ResizeWidthTo(0, b.Duration);
remainingTimeBox
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
.Then()
.ResizeWidthTo(0, b.Duration);
Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime - Clock.CurrentTime);
remainingTimeCounter.FadeIn(fade_duration);
}
private void onBreakOut()
{
if (letterboxing) letterboxOverlay.FadeOut(fade_duration);
if (letterboxing)
letterboxOverlay.FadeOut(fade_duration);
remainingTimeCounter.FadeOut(fade_duration);
}
private class RemainingTimeCounter : Container
{
private readonly OsuSpriteText counter;
private int? previousSecond;
private double remainingTime;
private bool isCounting;
public RemainingTimeCounter()
{
AutoSizeAxes = Axes.Both;
Alpha = 0;
Child = counter = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 35,
Font = "Venera",
};
}
public void StartCounting(double remainingTime)
{
this.remainingTime = remainingTime;
isCounting = true;
}
protected override void Update()
{
base.Update();
if (isCounting)
{
var currentTime = Clock.CurrentTime;
if (currentTime < remainingTime)
{
int currentSecond = (int)Math.Floor((remainingTime - Clock.CurrentTime) / 1000.0) + 1;
if (currentSecond != previousSecond)
{
counter.Text = currentSecond.ToString();
previousSecond = currentSecond;
}
}
else isCounting = false;
}
}
}
}
}