diff --git a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs b/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs index 1bcfb54b24..47eecccf66 100644 --- a/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs +++ b/osu.Game.Modes.Osu/Objects/Drawables/DrawableSliderTick.cs @@ -58,7 +58,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables [BackgroundDependencyLoader] private void load(AudioManager audio) { - sample = audio.Sample.Get($@"Gameplay/{HitObject.SampleBank.Name.ToLower()}-slidertick"); + sample = audio.Sample.Get($@"Gameplay/{HitObject.SampleBank.Name}-slidertick"); } protected override void PlaySamples() diff --git a/osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs index 352c660d4c..29b0e00351 100644 --- a/osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs @@ -60,7 +60,7 @@ namespace osu.Game.Modes.Objects.Drawables private void load(AudioManager audio) { foreach (var sample in HitObject.SampleBank.Sets) - samples.Add(audio.Sample.Get($@"Gameplay/{sample.Type.ToString().ToLower()}-hit{HitObject.SampleBank.Name.ToLower()}")); + samples.Add(audio.Sample.Get($@"Gameplay/{sample.Type}-hit{HitObject.SampleBank.Name}")); } private ArmedState state;