diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index 16f0af9875..efa23f1a26 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -105,13 +105,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty double approachRateFactor = 1.0f; if (Attributes.ApproachRate > 10.33f) - approachRateFactor += 0.45f * (Attributes.ApproachRate - 10.33f); + approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f); else if (Attributes.ApproachRate < 8.0f) { - // HD is worth more with lower ar! - if (mods.Any(h => h is OsuModHidden)) - approachRateFactor += 0.02f * (8.0f - Attributes.ApproachRate); - else approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate); } @@ -119,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty // We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR. if (mods.Any(h => h is OsuModHidden)) - aimValue *= 1.02 + (11.0f - Attributes.ApproachRate) / 50.0; // Gives a 1.04 bonus for AR10, a 1.06 bonus for AR9, a 1.02 bonus for AR11. + aimValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate); if (mods.Any(h => h is OsuModFlashlight)) { @@ -152,13 +148,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty if (beatmapMaxCombo > 0) speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f); + double approachRateFactor = 1.0f; + if (Attributes.ApproachRate > 10.33f) + approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f); + + speedValue *= approachRateFactor; + if (mods.Any(m => m is OsuModHidden)) - speedValue *= 1.18f; + speedValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate); // Scale the speed value with accuracy _slightly_ - speedValue *= 0.5f + accuracy / 2.0f; + speedValue *= 0.02f + accuracy; // It is important to also consider accuracy difficulty when doing that - speedValue *= 0.98f + Math.Pow(Attributes.OverallDifficulty, 2) / 2500; + speedValue *= 0.96f + Math.Pow(Attributes.OverallDifficulty, 2) / 1600; return speedValue; } @@ -186,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f)); if (mods.Any(m => m is OsuModHidden)) - accuracyValue *= 1.02f; + accuracyValue *= 1.08f; if (mods.Any(m => m is OsuModFlashlight)) accuracyValue *= 1.02f; diff --git a/osu.Game.Tests/Visual/TestCaseMatchLeaderboard.cs b/osu.Game.Tests/Visual/TestCaseMatchLeaderboard.cs index cf475de1f0..821bf84047 100644 --- a/osu.Game.Tests/Visual/TestCaseMatchLeaderboard.cs +++ b/osu.Game.Tests/Visual/TestCaseMatchLeaderboard.cs @@ -17,12 +17,13 @@ namespace osu.Game.Tests.Visual { public TestCaseMatchLeaderboard() { - Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } }) + Add(new MatchLeaderboard { Origin = Anchor.Centre, Anchor = Anchor.Centre, Size = new Vector2(550f, 450f), Scope = MatchLeaderboardScope.Overall, + Room = new Room { RoomID = { Value = 3 } } }); } diff --git a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs index 29060ceb12..369d28fc91 100644 --- a/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/TestCasePlaySongSelect.cs @@ -57,11 +57,19 @@ namespace osu.Game.Tests.Visual private class TestSongSelect : PlaySongSelect { + public Action StartRequested; + public new Bindable<RulesetInfo> Ruleset => base.Ruleset; public WorkingBeatmap CurrentBeatmap => Beatmap.Value; public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap; public new BeatmapCarousel Carousel => base.Carousel; + + protected override bool OnStart() + { + StartRequested?.Invoke(); + return base.OnStart(); + } } private TestSongSelect songSelect; @@ -182,6 +190,27 @@ namespace osu.Game.Tests.Visual void onRulesetChange(RulesetInfo ruleset) => rulesetChangeIndex = actionIndex--; } + [Test] + public void TestStartAfterUnMatchingFilterDoesNotStart() + { + addManyTestMaps(); + AddUntilStep(() => songSelect.Carousel.SelectedBeatmap != null, "has selection"); + + bool startRequested = false; + + AddStep("set filter and finalize", () => + { + songSelect.StartRequested = () => startRequested = true; + + songSelect.Carousel.Filter(new FilterCriteria { SearchText = "somestringthatshouldn'tbematchable" }); + songSelect.FinaliseSelection(); + + songSelect.StartRequested = null; + }); + + AddAssert("start not requested", () => !startRequested); + } + private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray()))); private static int importId; diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs index 74315d2522..e4c18dfb3d 100644 --- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs +++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs @@ -79,6 +79,7 @@ namespace osu.Game.Graphics.Containers { AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList()) { + RelativeSizeAxes = Axes.Both, TooltipText = tooltipText ?? (url != text ? url : string.Empty), Action = action ?? (() => { @@ -122,5 +123,10 @@ namespace osu.Game.Graphics.Containers }), }); } + + // We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used. + // However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation. + // Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow. + public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler)); } } diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs index 47f5182c39..63730ff635 100644 --- a/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs +++ b/osu.Game/Screens/Multi/Lounge/Components/RoomInspector.cs @@ -1,7 +1,7 @@ // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System.Linq; +using System; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; @@ -13,8 +13,9 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; -using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Online.API; +using osu.Game.Online.API.Requests; using osu.Game.Online.Multiplayer; using osu.Game.Screens.Multi.Components; using osu.Game.Users; @@ -37,11 +38,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components private Box statusStrip; private UpdateableBeatmapBackgroundSprite background; private ParticipantCountDisplay participantCount; - private FillFlowContainer topFlow, participantsFlow; private OsuSpriteText name, status; private BeatmapTypeInfo beatmapTypeInfo; - private ScrollContainer participantsScroll; private ParticipantInfo participantInfo; + private MatchParticipants participants; [Resolved] private BeatmapManager beatmaps { get; set; } @@ -58,141 +58,141 @@ namespace osu.Game.Screens.Multi.Lounge.Components RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"343138"), }, - topFlow = new FillFlowContainer + new GridContainer { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - Children = new Drawable[] + RelativeSizeAxes = Axes.Both, + RowDimensions = new[] { - new Container + new Dimension(GridSizeMode.AutoSize), + new Dimension(GridSizeMode.Distributed), + }, + Content = new[] + { + new Drawable[] { - RelativeSizeAxes = Axes.X, - Height = 200, - Masking = true, - Children = new Drawable[] + new FillFlowContainer { - background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }, - new Box + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + Children = new Drawable[] { - RelativeSizeAxes = Axes.Both, - Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)), - }, - new Container - { - RelativeSizeAxes = Axes.Both, - Padding = new MarginPadding(20), - Children = new Drawable[] + new Container { - participantCount = new ParticipantCountDisplay + RelativeSizeAxes = Axes.X, + Height = 200, + Masking = true, + Children = new Drawable[] { - Anchor = Anchor.TopRight, - Origin = Anchor.TopRight, + background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both }, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)), + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding(20), + Children = new Drawable[] + { + participantCount = new ParticipantCountDisplay + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + }, + name = new OsuSpriteText + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + TextSize = 30, + }, + }, + }, }, - name = new OsuSpriteText + }, + statusStrip = new Box + { + RelativeSizeAxes = Axes.X, + Height = 5, + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - TextSize = 30, + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"28242d"), + }, + new FillFlowContainer + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Vertical, + LayoutDuration = transition_duration, + Padding = contentPadding, + Spacing = new Vector2(0f, 5f), + Children = new Drawable[] + { + status = new OsuSpriteText + { + TextSize = 14, + Font = @"Exo2.0-Bold", + }, + beatmapTypeInfo = new BeatmapTypeInfo(), + }, + }, + }, + }, + new Container + { + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = contentPadding, + Children = new Drawable[] + { + participantInfo = new ParticipantInfo(), }, }, }, }, }, - statusStrip = new Box + new Drawable[] { - RelativeSizeAxes = Axes.X, - Height = 5, - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Children = new Drawable[] + participants = new MatchParticipants { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"28242d"), - }, - new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Direction = FillDirection.Vertical, - LayoutDuration = transition_duration, - Padding = contentPadding, - Spacing = new Vector2(0f, 5f), - Children = new Drawable[] - { - status = new OsuSpriteText - { - TextSize = 14, - Font = @"Exo2.0-Bold", - }, - beatmapTypeInfo = new BeatmapTypeInfo(), - }, - }, - }, - }, - new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Padding = contentPadding, - Children = new Drawable[] - { - participantInfo = new ParticipantInfo(), - }, - }, - }, - }, - participantsScroll = new OsuScrollContainer - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - RelativeSizeAxes = Axes.X, - Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 }, - Children = new[] - { - participantsFlow = new FillFlowContainer - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - LayoutDuration = transition_duration, - Spacing = new Vector2(5f), - }, - }, - }, + RelativeSizeAxes = Axes.Both, + } + } + } + } }; participantInfo.Host.BindTo(bindings.Host); participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount); participantInfo.Participants.BindTo(bindings.Participants); - participantCount.Participants.BindTo(bindings.Participants); participantCount.ParticipantCount.BindTo(bindings.ParticipantCount); participantCount.MaxParticipants.BindTo(bindings.MaxParticipants); - beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap); beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset); beatmapTypeInfo.Type.BindTo(bindings.Type); background.Beatmap.BindTo(bindings.CurrentBeatmap); - bindings.Status.BindValueChanged(displayStatus); - bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u))); bindings.Name.BindValueChanged(n => name.Text = n); - Room.BindValueChanged(updateRoom, true); } private void updateRoom(Room room) { bindings.Room = room; + participants.Room = room; if (room != null) { - participantsFlow.FadeIn(transition_duration); participantCount.FadeIn(transition_duration); beatmapTypeInfo.FadeIn(transition_duration); name.FadeIn(transition_duration); @@ -200,7 +200,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components } else { - participantsFlow.FadeOut(transition_duration); participantCount.FadeOut(transition_duration); beatmapTypeInfo.FadeOut(transition_duration); name.FadeOut(transition_duration); @@ -210,13 +209,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components } } - protected override void UpdateAfterChildren() - { - base.UpdateAfterChildren(); - - participantsScroll.Height = DrawHeight - topFlow.DrawHeight; - } - private void displayStatus(RoomStatus s) { status.Text = s.Message; @@ -226,39 +218,113 @@ namespace osu.Game.Screens.Multi.Lounge.Components status.FadeColour(c, transition_duration); } - private class UserTile : Container, IHasTooltip - { - private readonly User user; - - public string TooltipText => user.Username; - - public UserTile(User user) - { - this.user = user; - Size = new Vector2(70f); - CornerRadius = 5f; - Masking = true; - - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = OsuColour.FromHex(@"27252d"), - }, - new UpdateableAvatar - { - RelativeSizeAxes = Axes.Both, - User = user, - }, - }; - } - } - private class RoomStatusNoneSelected : RoomStatus { public override string Message => @"No Room Selected"; public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8; } + + private class MatchParticipants : CompositeDrawable + { + private Room room; + private readonly FillFlowContainer fill; + + public Room Room + { + get { return room; } + set + { + if (room == value) + return; + + room = value; + updateParticipants(); + } + } + + public MatchParticipants() + { + Padding = new MarginPadding { Horizontal = 10 }; + + InternalChild = new ScrollContainer + { + RelativeSizeAxes = Axes.Both, + Child = fill = new FillFlowContainer + { + Spacing = new Vector2(10), + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Direction = FillDirection.Full, + } + }; + } + + [Resolved] + private APIAccess api { get; set; } + + private GetRoomScoresRequest request; + + private void updateParticipants() + { + var roomId = room.RoomID.Value ?? 0; + + request?.Cancel(); + + // nice little progressive fade + int time = 500; + foreach (var c in fill.Children) + { + c.Delay(500 - time).FadeOut(time, Easing.Out); + time = Math.Max(20, time - 20); + c.Expire(); + } + + if (roomId == 0) return; + + request = new GetRoomScoresRequest(roomId); + request.Success += scores => + { + if (roomId != room.RoomID.Value) + return; + + fill.Clear(); + foreach (var s in scores) + fill.Add(new UserTile(s.User)); + + fill.FadeInFromZero(1000, Easing.OutQuint); + }; + + api.Queue(request); + } + + private class UserTile : CompositeDrawable, IHasTooltip + { + private readonly User user; + + public string TooltipText => user.Username; + + public UserTile(User user) + { + this.user = user; + Size = new Vector2(70f); + CornerRadius = 5f; + Masking = true; + + InternalChildren = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = OsuColour.FromHex(@"27252d"), + }, + new UpdateableAvatar + { + RelativeSizeAxes = Axes.Both, + User = user, + }, + }; + } + } + } } } diff --git a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs index 864191105f..5ac0453373 100644 --- a/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs +++ b/osu.Game/Screens/Multi/Match/Components/MatchLeaderboard.cs @@ -16,17 +16,18 @@ namespace osu.Game.Screens.Multi.Match.Components { public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded; - private readonly Room room; - - public MatchLeaderboard(Room room) + public Room Room { - this.room = room; + get => bindings.Room; + set => bindings.Room = value; } + private readonly RoomBindings bindings = new RoomBindings(); + [BackgroundDependencyLoader] private void load() { - room.RoomID.BindValueChanged(id => + bindings.RoomID.BindValueChanged(id => { if (id == null) return; @@ -38,10 +39,10 @@ namespace osu.Game.Screens.Multi.Match.Components protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback) { - if (room.RoomID == null) + if (bindings.RoomID.Value == null) return null; - var req = new GetRoomScoresRequest(room.RoomID.Value ?? 0); + var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0); req.Success += r => { diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs index 55a5a2c85e..14cdd90128 100644 --- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs +++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs @@ -71,10 +71,11 @@ namespace osu.Game.Screens.Multi.Match { new Drawable[] { - leaderboard = new MatchLeaderboard(room) + leaderboard = new MatchLeaderboard { Padding = new MarginPadding(10), - RelativeSizeAxes = Axes.Both + RelativeSizeAxes = Axes.Both, + Room = room }, new Container { diff --git a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs index 54528e5503..44f5f11c93 100644 --- a/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs +++ b/osu.Game/Screens/Multi/Ranking/Pages/RoomLeaderboardPage.cs @@ -103,8 +103,8 @@ namespace osu.Game.Screens.Multi.Ranking.Pages public class ResultsMatchLeaderboard : MatchLeaderboard { public ResultsMatchLeaderboard(Room room) - : base(room) { + Room = room; } protected override bool FadeTop => true; diff --git a/osu.Game/Screens/Multi/RoomBindings.cs b/osu.Game/Screens/Multi/RoomBindings.cs index cdbb6dbea6..30e2918b69 100644 --- a/osu.Game/Screens/Multi/RoomBindings.cs +++ b/osu.Game/Screens/Multi/RoomBindings.cs @@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi if (room != null) { + RoomID.UnbindFrom(room.RoomID); Name.UnbindFrom(room.Name); Host.UnbindFrom(room.Host); Status.UnbindFrom(room.Status); @@ -56,6 +57,7 @@ namespace osu.Game.Screens.Multi if (room != null) { + RoomID.BindTo(room.RoomID); Name.BindTo(room.Name); Host.BindTo(room.Host); Status.BindTo(room.Status); @@ -82,6 +84,7 @@ namespace osu.Game.Screens.Multi currentRuleset.Value = playlistItem?.Ruleset; } + public readonly Bindable<int?> RoomID = new Bindable<int?>(); public readonly Bindable<string> Name = new Bindable<string>(); public readonly Bindable<User> Host = new Bindable<User>(); public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>(); diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index f65cc0e49d..2f212a2564 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -297,14 +297,14 @@ namespace osu.Game.Screens.Select /// <param name="performStartAction">Whether to trigger <see cref="OnStart"/>.</param> public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true) { - // avoid attempting to continue before a selection has been obtained. - // this could happen via a user interaction while the carousel is still in a loading state. - if (Carousel.SelectedBeatmap == null) return; - // if we have a pending filter operation, we want to run it now. // it could change selection (ie. if the ruleset has been changed). Carousel.FlushPendingFilterOperations(); + // avoid attempting to continue before a selection has been obtained. + // this could happen via a user interaction while the carousel is still in a loading state. + if (Carousel.SelectedBeatmap == null) return; + if (beatmap != null) Carousel.SelectBeatmap(beatmap);