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https://github.com/ppy/osu
synced 2025-01-01 11:52:20 +00:00
Merge branch 'master' into fix-beatmap-id-conflicts
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commit
8cc042bd5a
@ -88,7 +88,7 @@ namespace osu.Game.Tests.Visual
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private class TestOnScreenDisplay : OnScreenDisplay
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{
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protected override void Display(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
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protected override void DisplayTemporarily(Drawable toDisplay) => toDisplay.FadeIn().ResizeHeightTo(110);
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}
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}
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}
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@ -16,8 +16,8 @@ namespace osu.Game.Tests.Visual
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ToolbarButton),
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typeof(ToolbarModeSelector),
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typeof(ToolbarModeButton),
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typeof(ToolbarRulesetSelector),
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typeof(ToolbarRulesetButton),
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typeof(ToolbarNotificationButton),
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};
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@ -53,7 +53,6 @@ namespace osu.Game.Tests.Visual
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CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
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JoinDate = DateTimeOffset.Now.AddDays(-1),
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LastVisit = DateTimeOffset.Now,
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Age = 1,
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ProfileOrder = new[] { "me" },
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Statistics = new UserStatistics
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{
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@ -20,6 +20,7 @@ using osu.Game.Graphics.Cursor;
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using osu.Game.Online.API;
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using osu.Framework.Graphics.Performance;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input;
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using osu.Framework.Logging;
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using osu.Game.Audio;
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using osu.Game.Database;
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@ -30,6 +31,7 @@ using osu.Game.IO;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using OpenTK.Input;
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using DebugUtils = osu.Game.Utils.DebugUtils;
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namespace osu.Game
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@ -98,6 +100,8 @@ namespace osu.Game
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private DatabaseContextFactory contextFactory;
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protected override UserInputManager CreateUserInputManager() => new OsuUserInputManager();
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -267,5 +271,31 @@ namespace osu.Game
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return copy;
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}
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}
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private class OsuUserInputManager : UserInputManager
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{
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protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
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{
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switch (button)
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{
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case MouseButton.Right:
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return new RightMouseManager(button);
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}
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return base.CreateButtonManagerFor(button);
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}
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private class RightMouseManager : MouseButtonEventManager
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{
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public RightMouseManager(MouseButton button)
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: base(button)
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{
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}
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public override bool EnableDrag => true; // allow right-mouse dragging for absolute scroll in scroll containers.
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public override bool EnableClick => false;
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public override bool ChangeFocusOnClick => false;
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}
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}
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}
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}
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@ -14,6 +14,8 @@ using osu.Game.Graphics;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Threading;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Sprites;
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@ -135,7 +137,7 @@ namespace osu.Game.Overlays
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/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is already being tracked from the same <paramref name="source"/>.</exception>
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public void BeginTracking(object source, ITrackableConfigManager configManager)
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{
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if (configManager == null) throw new ArgumentNullException(nameof(configManager));
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if (configManager == null) throw new ArgumentNullException(nameof(configManager));
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if (trackedConfigManagers.ContainsKey((source, configManager)))
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throw new InvalidOperationException($"{nameof(configManager)} is already registered.");
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@ -159,7 +161,7 @@ namespace osu.Game.Overlays
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/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <see cref="source"/>.</exception>
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public void StopTracking(object source, ITrackableConfigManager configManager)
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{
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if (configManager == null) throw new ArgumentNullException(nameof(configManager));
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if (configManager == null) throw new ArgumentNullException(nameof(configManager));
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if (!trackedConfigManagers.TryGetValue((source, configManager), out var existing))
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throw new InvalidOperationException($"{nameof(configManager)} is not registered.");
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@ -181,7 +183,7 @@ namespace osu.Game.Overlays
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if (string.IsNullOrEmpty(textLine3.Text))
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textLine3.Text = "NO KEY BOUND";
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Display(box);
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DisplayTemporarily(box);
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int optionCount = 0;
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int selectedOption = -1;
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@ -213,15 +215,29 @@ namespace osu.Game.Overlays
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});
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}
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protected virtual void Display(Drawable toDisplay)
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private TransformSequence<Drawable> fadeIn;
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private ScheduledDelegate fadeOut;
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protected virtual void DisplayTemporarily(Drawable toDisplay)
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{
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toDisplay.Animate(
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b => b.FadeIn(500, Easing.OutQuint),
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b => b.ResizeHeightTo(height, 500, Easing.OutQuint)
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).Then(
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b => b.FadeOutFromOne(1500, Easing.InQuint),
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b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint)
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);
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// avoid starting a new fade-in if one is already active.
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if (fadeIn == null)
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{
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fadeIn = toDisplay.Animate(
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b => b.FadeIn(500, Easing.OutQuint),
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b => b.ResizeHeightTo(height, 500, Easing.OutQuint)
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);
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fadeIn.Finally(_ => fadeIn = null);
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}
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fadeOut?.Cancel();
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fadeOut = Scheduler.AddDelayed(() =>
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{
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toDisplay.Animate(
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b => b.FadeOutFromOne(1500, Easing.InQuint),
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b => b.ResizeHeightTo(height_contracted, 1500, Easing.InQuint));
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}, 500);
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}
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private class OptionLight : Container
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@ -360,11 +360,6 @@ namespace osu.Game.Overlays.Profile
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Text = text
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};
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if (user.Age != null)
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{
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infoTextLeft.AddText($"{user.Age} years old ", boldItalic);
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}
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if (user.Country != null)
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{
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infoTextLeft.AddText("From ", lightText);
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@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Toolbar
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{
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Action = () => OnHome?.Invoke()
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},
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new ToolbarModeSelector()
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new ToolbarRulesetSelector()
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}
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},
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new FillFlowContainer
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@ -7,7 +7,7 @@ using OpenTK.Graphics;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarModeButton : ToolbarButton
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public class ToolbarRulesetButton : ToolbarButton
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{
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private RulesetInfo ruleset;
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public RulesetInfo Ruleset
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@ -16,18 +16,18 @@ using osu.Game.Rulesets;
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namespace osu.Game.Overlays.Toolbar
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{
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public class ToolbarModeSelector : Container
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public class ToolbarRulesetSelector : Container
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{
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private const float padding = 10;
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private readonly FillFlowContainer modeButtons;
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private readonly Drawable modeButtonLine;
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private ToolbarModeButton activeButton;
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private ToolbarRulesetButton activeButton;
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private RulesetStore rulesets;
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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public ToolbarModeSelector()
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public ToolbarRulesetSelector()
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{
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RelativeSizeAxes = Axes.Y;
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@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Toolbar
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this.rulesets = rulesets;
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foreach (var r in rulesets.AvailableRulesets)
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{
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modeButtons.Add(new ToolbarModeButton
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modeButtons.Add(new ToolbarRulesetButton
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{
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Ruleset = r,
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Action = delegate { ruleset.Value = r; }
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@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Toolbar
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private void rulesetChanged(RulesetInfo ruleset)
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{
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foreach (ToolbarModeButton m in modeButtons.Children.Cast<ToolbarModeButton>())
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foreach (ToolbarRulesetButton m in modeButtons.Children.Cast<ToolbarRulesetButton>())
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{
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bool isActive = m.Ruleset.ID == ruleset.ID;
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m.Active = isActive;
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@ -46,7 +46,9 @@ namespace osu.Game.Screens.Select.Leaderboards
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public void UpdateRank(ScoreRank newRank)
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{
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Rank = newRank;
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updateTexture();
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if (IsLoaded)
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updateTexture();
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}
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}
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}
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@ -138,7 +138,11 @@ namespace osu.Game.Screens.Select
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Height = filter_height,
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FilterChanged = c => Carousel.Filter(c),
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Background = { Width = 2 },
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Exit = Exit,
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Exit = () =>
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{
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if (IsCurrentScreen)
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Exit();
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},
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},
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}
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},
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@ -189,8 +193,6 @@ namespace osu.Game.Screens.Select
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dependencies.CacheAs(Ruleset);
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dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
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base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
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if (Footer != null)
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{
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Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
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@ -218,6 +220,12 @@ namespace osu.Game.Screens.Select
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Beatmap.BindValueChanged(workingBeatmapChanged);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
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}
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public void Edit(BeatmapInfo beatmap)
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{
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
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@ -231,6 +239,10 @@ namespace osu.Game.Screens.Select
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/// <param name="performStartAction">Whether to trigger <see cref="OnStart"/>.</param>
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public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true)
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{
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// avoid attempting to continue before a selection has been obtained.
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// this could happen via a user interaction while the carousel is still in a loading state.
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if (Carousel.SelectedBeatmap == null) return;
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// if we have a pending filter operation, we want to run it now.
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// it could change selection (ie. if the ruleset has been changed).
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Carousel.FlushPendingFilterOperations();
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@ -42,7 +42,9 @@ namespace osu.Game.Users
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return;
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country = value;
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sprite.Texture = getFlagTexture();
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if (IsLoaded)
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sprite.Texture = getFlagTexture();
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}
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}
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@ -23,9 +23,6 @@ namespace osu.Game.Users
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public Bindable<UserStatus> Status = new Bindable<UserStatus>();
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[JsonProperty(@"age")]
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public int? Age;
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//public Team Team;
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[JsonProperty(@"profile_colour")]
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@ -18,7 +18,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
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<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
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<PackageReference Include="ppy.osu.Framework" Version="2018.705.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2018.709.0" />
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<PackageReference Include="SharpCompress" Version="0.17.1" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
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