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Fix skin hash repopulation not working since realm migration
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@ -210,13 +210,13 @@ namespace osu.Game.Skinning
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{
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using (var realm = ContextFactory.CreateContext())
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{
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var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => string.IsNullOrEmpty(i.Hash)).ToArray();
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var skinsWithoutHashes = realm.All<SkinInfo>().Where(i => !i.Protected && string.IsNullOrEmpty(i.Hash)).ToArray();
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foreach (SkinInfo skin in skinsWithoutHashes)
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{
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try
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{
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Update(skin);
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realm.Write(r => skin.Hash = ComputeHash(skin));
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}
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catch (Exception e)
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{
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