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https://github.com/ppy/osu
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remove all redundancies from encoded control points
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parent
8302bb1f37
commit
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@ -5,6 +5,7 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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@ -170,6 +171,24 @@ namespace osu.Game.Beatmaps.Formats
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writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Break},{b.StartTime},{b.EndTime}"));
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}
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private struct LegacyControlPointProperties
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{
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internal double SliderVelocity { get; set; }
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internal int TimingSignature { get; init; }
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internal int SampleBank { get; init; }
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internal int CustomSampleBank { get; init; }
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internal int SampleVolume { get; init; }
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internal LegacyEffectFlags EffectFlags { get; init; }
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internal bool IsRedundant(LegacyControlPointProperties other) =>
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SliderVelocity == other.SliderVelocity &&
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TimingSignature == other.TimingSignature &&
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SampleBank == other.SampleBank &&
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CustomSampleBank == other.CustomSampleBank &&
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SampleVolume == other.SampleVolume &&
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EffectFlags == other.EffectFlags;
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}
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private void handleControlPoints(TextWriter writer)
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{
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var legacyControlPoints = new LegacyControlPointInfo();
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@ -195,41 +214,44 @@ namespace osu.Game.Beatmaps.Formats
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legacyControlPoints.Add(point.Time, new DifficultyControlPoint { SliderVelocity = point.ScrollSpeed });
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}
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int lastCustomSampleIndex = 0;
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LegacyControlPointProperties lastControlPointProperties = new LegacyControlPointProperties();
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foreach (var group in legacyControlPoints.Groups)
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{
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var groupTimingPoint = group.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
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var controlPointProperties = getLegacyControlPointProperties(group, groupTimingPoint != null);
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// If the group contains a timing control point, it needs to be output separately.
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if (groupTimingPoint != null)
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{
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writer.Write(FormattableString.Invariant($"{groupTimingPoint.Time},"));
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writer.Write(FormattableString.Invariant($"{groupTimingPoint.BeatLength},"));
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outputControlPointAt(groupTimingPoint.Time, true);
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outputControlPointAt(controlPointProperties, true);
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lastControlPointProperties = controlPointProperties;
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lastControlPointProperties.SliderVelocity = 1;
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}
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if (controlPointProperties.IsRedundant(lastControlPointProperties))
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continue;
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// Output any remaining effects as secondary non-timing control point.
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var difficultyPoint = legacyControlPoints.DifficultyPointAt(group.Time);
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writer.Write(FormattableString.Invariant($"{group.Time},"));
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writer.Write(FormattableString.Invariant($"{-100 / difficultyPoint.SliderVelocity},"));
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outputControlPointAt(group.Time, false);
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writer.Write(FormattableString.Invariant($"{-100 / controlPointProperties.SliderVelocity},"));
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outputControlPointAt(controlPointProperties, false);
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lastControlPointProperties = controlPointProperties;
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}
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void outputControlPointAt(double time, bool isTimingPoint)
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LegacyControlPointProperties getLegacyControlPointProperties(ControlPointGroup group, bool updateSampleBank)
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{
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double time = group.Time;
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var timingPoint = legacyControlPoints.TimingPointAt(time);
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var difficultyPoint = legacyControlPoints.DifficultyPointAt(time);
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var samplePoint = legacyControlPoints.SamplePointAt(time);
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var effectPoint = legacyControlPoints.EffectPointAt(time);
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var timingPoint = legacyControlPoints.TimingPointAt(time);
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// Apply the control point to a hit sample to uncover legacy properties (e.g. suffix)
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HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo(string.Empty));
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// Inherit the previous sample bank if the current sample bank is not set
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int customSampleBank = toLegacyCustomSampleBank(tempHitSample);
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if (customSampleBank < 0)
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customSampleBank = lastCustomSampleIndex;
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lastCustomSampleIndex = customSampleBank;
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// Convert effect flags to the legacy format
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LegacyEffectFlags effectFlags = LegacyEffectFlags.None;
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@ -238,12 +260,26 @@ namespace osu.Game.Beatmaps.Formats
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if (timingPoint.OmitFirstBarLine)
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effectFlags |= LegacyEffectFlags.OmitFirstBarLine;
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writer.Write(FormattableString.Invariant($"{timingPoint.TimeSignature.Numerator},"));
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writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},"));
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writer.Write(FormattableString.Invariant($"{customSampleBank},"));
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writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},"));
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writer.Write(FormattableString.Invariant($"{(isTimingPoint ? '1' : '0')},"));
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writer.Write(FormattableString.Invariant($"{(int)effectFlags}"));
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return new LegacyControlPointProperties
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{
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SliderVelocity = difficultyPoint.SliderVelocity,
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TimingSignature = timingPoint.TimeSignature.Numerator,
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SampleBank = updateSampleBank ? (int)toLegacySampleBank(tempHitSample.Bank) : lastControlPointProperties.SampleBank,
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// Inherit the previous custom sample bank if the current custom sample bank is not set
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CustomSampleBank = customSampleBank >= 0 ? customSampleBank : lastControlPointProperties.CustomSampleBank,
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SampleVolume = tempHitSample.Volume,
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EffectFlags = effectFlags
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};
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}
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void outputControlPointAt(LegacyControlPointProperties controlPoint, bool isTimingPoint)
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{
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writer.Write(FormattableString.Invariant($"{controlPoint.TimingSignature.ToString(CultureInfo.InvariantCulture)},"));
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writer.Write(FormattableString.Invariant($"{controlPoint.SampleBank.ToString(CultureInfo.InvariantCulture)},"));
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writer.Write(FormattableString.Invariant($"{controlPoint.CustomSampleBank.ToString(CultureInfo.InvariantCulture)},"));
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writer.Write(FormattableString.Invariant($"{controlPoint.SampleVolume.ToString(CultureInfo.InvariantCulture)},"));
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writer.Write(FormattableString.Invariant($"{(isTimingPoint ? "1" : "0")},"));
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writer.Write(FormattableString.Invariant($"{((int)controlPoint.EffectFlags).ToString(CultureInfo.InvariantCulture)}"));
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writer.WriteLine();
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}
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