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Comment out logging for debugging purposes
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@ -27,17 +27,17 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
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{
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TaikoDifficultyHitObjectColour colour = ((TaikoDifficultyHitObject)current).Colour;
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double difficulty = colour == null ? 0 : colour.EvaluatedDifficulty;
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if (current != null && colour != null)
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{
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ColourEncoding[] payload = colour.Encoding.Payload;
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string payloadDisplay = "";
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for (int i = 0; i < payload.Length; ++i)
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{
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payloadDisplay += $",({payload[i].MonoRunLength},{payload[i].EncodingRunLength})";
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}
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// if (current != null && colour != null)
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// {
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// ColourEncoding[] payload = colour.Encoding.Payload;
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// string payloadDisplay = "";
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// for (int i = 0; i < payload.Length; ++i)
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// {
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// payloadDisplay += $",({payload[i].MonoRunLength},{payload[i].EncodingRunLength})";
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// }
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System.Console.WriteLine($"{current.StartTime},{colour.RepetitionInterval},{colour.Encoding.RunLength}{payloadDisplay}");
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}
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// System.Console.WriteLine($"{current.StartTime},{colour.RepetitionInterval},{colour.Encoding.RunLength}{payloadDisplay}");
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// }
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return difficulty;
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}
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