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Update Sentry to fix iOS build
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@ -64,7 +64,7 @@ namespace osu.Game.Utils
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localUser = user.GetBoundCopy();
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localUser.BindValueChanged(u =>
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{
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SentrySdk.ConfigureScope(scope => scope.User = new User
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SentrySdk.ConfigureScope(scope => scope.User = new SentryUser
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{
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Username = u.NewValue.Username,
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Id = u.NewValue.Id.ToString(),
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@ -37,7 +37,7 @@
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<PackageReference Include="Realm" Version="11.5.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2024.329.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2024.410.0" />
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<PackageReference Include="Sentry" Version="3.41.3" />
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<PackageReference Include="Sentry" Version="4.3.0" />
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<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
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<PackageReference Include="SharpCompress" Version="0.36.0" />
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<PackageReference Include="NUnit" Version="3.14.0" />
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