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use hex colour directly instead of transparency
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@ -53,14 +53,13 @@ namespace osu.Game.Overlays.Changelog
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Colour = Color4.Black.Opacity(0.25f),
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Offset = new Vector2(0, 1),
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Radius = 3,
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Hollow = true,
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},
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black.Opacity(0.3f),
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Colour = Color4Extensions.FromHex("#222027"),
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},
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new Container
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{
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