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https://github.com/ppy/osu
synced 2024-12-13 10:28:17 +00:00
Add total score counter sfx
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@ -133,7 +133,7 @@ namespace osu.Game.Screens.Ranking.Expanded
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FillMode = FillMode.Fit,
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}
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},
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scoreCounter = new TotalScoreCounter
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scoreCounter = new TotalScoreCounter(!withFlair)
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{
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Margin = new MarginPadding { Top = 0, Bottom = 5 },
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Current = { Value = 0 },
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@ -3,7 +3,11 @@
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Audio;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -22,11 +26,32 @@ namespace osu.Game.Screens.Ranking.Expanded
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protected override Easing RollingEasing => AccuracyCircle.ACCURACY_TRANSFORM_EASING;
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public TotalScoreCounter()
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private readonly bool playSound;
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private bool isTicking;
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private readonly Bindable<double> tickPlaybackRate = new Bindable<double>();
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private double lastSampleTime;
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private DrawableSample sampleTick;
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public TotalScoreCounter(bool playSound = false)
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{
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// Todo: AutoSize X removed here due to https://github.com/ppy/osu-framework/issues/3369
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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this.playSound = playSound;
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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AddInternal(sampleTick = new DrawableSample(audio.Samples.Get(@"Results/score-tick-lesser")));
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lastSampleTime = Time.Current;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindValueChanged(startTickingPlayback);
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}
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protected override LocalisableString FormatCount(long count) => count.ToString("N0");
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@ -39,5 +64,40 @@ namespace osu.Game.Screens.Ranking.Expanded
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s.Font = OsuFont.Torus.With(size: 60, weight: FontWeight.Light, fixedWidth: true);
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s.Spacing = new Vector2(-5, 0);
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});
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protected override void Update()
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{
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base.Update();
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if (playSound && isTicking) playTickSample();
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}
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private void startTickingPlayback(ValueChangedEvent<long> _)
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{
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const double tick_debounce_rate_start = 10f;
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const double tick_debounce_rate_end = 100f;
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const double tick_volume_start = 0.5f;
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const double tick_volume_end = 1.0f;
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double tickDuration = RollingDuration - AccuracyCircle.ACCURACY_TRANSFORM_DELAY - AccuracyCircle.RANK_CIRCLE_TRANSFORM_DELAY;
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this.TransformBindableTo(tickPlaybackRate, tick_debounce_rate_start);
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this.TransformBindableTo(tickPlaybackRate, tick_debounce_rate_end, tickDuration, Easing.OutSine);
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sampleTick.VolumeTo(tick_volume_start).Then().VolumeTo(tick_volume_end, tickDuration, Easing.OutSine);
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Scheduler.AddDelayed(stopTickingPlayback, tickDuration);
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isTicking = true;
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}
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private void stopTickingPlayback() => isTicking = false;
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private void playTickSample()
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{
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if (Time.Current > lastSampleTime + tickPlaybackRate.Value)
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{
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sampleTick?.Play();
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lastSampleTime = Time.Current;
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}
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}
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}
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}
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