Fix namespaces

This commit is contained in:
Dean Herbert 2017-06-21 17:03:47 +09:00
parent 45d3c2cd52
commit 89986e8e77
6 changed files with 7 additions and 5 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;

View File

@ -9,6 +9,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;

View File

@ -4,7 +4,7 @@
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;

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@ -8,6 +8,7 @@ using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
@ -70,7 +71,7 @@ namespace osu.Game.Overlays.Profile
}
};
ranks = new[] { user.Statistics.Rank };
performances = new [] { user.Statistics.PP };
performances = new[] { user.Statistics.PP };
}
private void updateRankTexts()

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@ -6,7 +6,7 @@ using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;

View File

@ -9,7 +9,6 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
@ -163,7 +162,7 @@ namespace osu.Game.Users
};
}
[BackgroundDependencyLoader(permitNulls:true)]
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, UserProfileOverlay profile)
{
this.colours = colours;