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Fix tracking position during 150ms state change delay
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@ -32,6 +32,7 @@ namespace osu.Game.Screens.Menu
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1, BUTTON_AREA_HEIGHT),
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Alpha = 0,
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AlwaysPresent = true, // Always needs to be present for correct tracking on initial -> toplevel state change
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Children = new Drawable[]
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{
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buttonAreaBackground = new ButtonAreaBackground(),
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