mirror of https://github.com/ppy/osu
Use existing reflection methods to avoid manual binding of `ExtendedLimits`
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@ -35,12 +35,6 @@ public class CatchModDifficultyAdjust : ModDifficultyAdjust, IApplicableToBeatma
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[SettingSource("Spicy Patterns", "Adjust the patterns as if Hard Rock is enabled.")]
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public BindableBool HardRockOffsets { get; } = new BindableBool();
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public CatchModDifficultyAdjust()
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{
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CircleSize.ExtendedLimits.BindTo(ExtendedLimits);
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ApproachRate.ExtendedLimits.BindTo(ExtendedLimits);
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}
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public override string SettingDescription
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{
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get
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@ -30,12 +30,6 @@ public class OsuModDifficultyAdjust : ModDifficultyAdjust
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ReadFromDifficulty = diff => diff.ApproachRate,
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};
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public OsuModDifficultyAdjust()
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{
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CircleSize.ExtendedLimits.BindTo(ExtendedLimits);
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ApproachRate.ExtendedLimits.BindTo(ExtendedLimits);
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}
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public override string SettingDescription
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{
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get
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@ -57,8 +57,11 @@ public abstract class ModDifficultyAdjust : Mod, IApplicableToDifficulty
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protected ModDifficultyAdjust()
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{
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OverallDifficulty.ExtendedLimits.BindTo(ExtendedLimits);
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DrainRate.ExtendedLimits.BindTo(ExtendedLimits);
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foreach (var (_, property) in this.GetOrderedSettingsSourceProperties())
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{
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if (property.GetValue(this) is DifficultyBindable diffAdjustBindable)
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diffAdjustBindable.ExtendedLimits.BindTo(ExtendedLimits);
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}
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}
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public override string SettingDescription
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