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Merge branch 'master' into result-no-gamemode-switch
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@ -51,6 +51,8 @@ namespace osu.Game.Graphics.UserInterface
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#region OsuDropdownMenu
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protected class OsuDropdownMenu : DropdownMenu, IHasAccentColour
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{
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public override bool HandleNonPositionalInput => State == MenuState.Open;
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// todo: this uses the same styling as OsuMenu. hopefully we can just use OsuMenu in the future with some refactoring
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public OsuDropdownMenu()
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{
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