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CI fixes.
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@ -14,7 +14,6 @@ using osu.Game.Modes.Osu.Objects;
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using osu.Game.Screens.Play;
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using OpenTK.Graphics;
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using osu.Desktop.VisualTests.Beatmaps;
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using osu.Game.Modes.Osu;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -32,6 +32,6 @@ namespace osu.Game.Modes.Beatmaps
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/// </summary>
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/// <param name="beatmap">The Beatmap to check.</param>
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/// <returns>Whether the Beatmap can be converted using this Beatmap Converter.</returns>
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public bool CanConvert(Beatmap beatmap) => ValidConversionTypes.All(t => beatmap.HitObjects.Any(h => t.IsInstanceOfType(h)));
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public bool CanConvert(Beatmap beatmap) => ValidConversionTypes.All(t => beatmap.HitObjects.Any(t.IsInstanceOfType));
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}
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}
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