mirror of https://github.com/ppy/osu
glowingText -> blurredText
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@ -12,7 +12,7 @@ namespace osu.Game.Graphics.Sprites
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{
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public class GlowingSpriteText : Container
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{
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private readonly OsuSpriteText spriteText, glowingText;
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private readonly OsuSpriteText spriteText, blurredText;
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private string text = string.Empty;
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@ -85,7 +85,7 @@ public GlowingSpriteText()
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Size = new Vector2(3f),
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Children = new[]
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{
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glowingText = new OsuSpriteText
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blurredText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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