Merge pull request #18340 from smoogipoo/hp-ratio-improvements

Adjust HP drain and recoveries to closer match osu-stable
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Dean Herbert 2022-05-23 15:19:42 +09:00 committed by GitHub
commit 87947c6ef0
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2 changed files with 5 additions and 5 deletions

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@ -100,10 +100,10 @@ namespace osu.Game.Rulesets.Judgements
return -DEFAULT_MAX_HEALTH_INCREASE;
case HitResult.Miss:
return -DEFAULT_MAX_HEALTH_INCREASE;
return -DEFAULT_MAX_HEALTH_INCREASE * 2;
case HitResult.Meh:
return -DEFAULT_MAX_HEALTH_INCREASE * 0.05;
return DEFAULT_MAX_HEALTH_INCREASE * 0.05;
case HitResult.Ok:
return DEFAULT_MAX_HEALTH_INCREASE * 0.5;

View File

@ -27,17 +27,17 @@ namespace osu.Game.Rulesets.Scoring
/// <summary>
/// The minimum health target at an HP drain rate of 0.
/// </summary>
private const double min_health_target = 0.95;
private const double min_health_target = 0.99;
/// <summary>
/// The minimum health target at an HP drain rate of 5.
/// </summary>
private const double mid_health_target = 0.70;
private const double mid_health_target = 0.9;
/// <summary>
/// The minimum health target at an HP drain rate of 10.
/// </summary>
private const double max_health_target = 0.30;
private const double max_health_target = 0.4;
private IBeatmap beatmap;