mirror of https://github.com/ppy/osu
Fix typo in `DrawableOsuHitObject`
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@ -21,7 +21,7 @@ public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject>
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public readonly IBindable<float> ScaleBindable = new BindableFloat();
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public readonly IBindable<int> IndexInCurrentComboBindable = new Bindable<int>();
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// Must be set to update IsHovered as it's used in relax mdo to detect osu hit objects.
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// Must be set to update IsHovered as it's used in relax mod to detect osu hit objects.
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public override bool HandlePositionalInput => true;
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protected override float SamplePlaybackPosition => HitObject.X / OsuPlayfield.BASE_SIZE.X;
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