mirror of
https://github.com/ppy/osu
synced 2024-12-13 18:37:04 +00:00
Hide statistics panel on first exit
This commit is contained in:
parent
53f507f51a
commit
85a0f78600
@ -87,7 +87,7 @@ namespace osu.Game.Screens.Ranking
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
SelectedScore = { BindTarget = SelectedScore },
|
||||
PostExpandAction = onExpandedPanelClicked
|
||||
PostExpandAction = () => statisticsPanel.ToggleVisibility()
|
||||
},
|
||||
statisticsPanel = new StatisticsPanel
|
||||
{
|
||||
@ -174,6 +174,8 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
if (req != null)
|
||||
api.Queue(req);
|
||||
|
||||
statisticsPanel.State.BindValueChanged(onStatisticsStateChanged, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -195,17 +197,23 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
if (statisticsPanel.State.Value == Visibility.Visible)
|
||||
{
|
||||
statisticsPanel.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
Background.FadeTo(1, 250);
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
private void onExpandedPanelClicked()
|
||||
private void onStatisticsStateChanged(ValueChangedEvent<Visibility> state)
|
||||
{
|
||||
statisticsPanel.ToggleVisibility();
|
||||
|
||||
if (statisticsPanel.State.Value == Visibility.Hidden)
|
||||
if (state.NewValue == Visibility.Hidden)
|
||||
{
|
||||
Background.FadeTo(0.5f, 150);
|
||||
|
||||
foreach (var panel in scorePanelList.Panels)
|
||||
{
|
||||
if (panel.State == PanelState.Contracted)
|
||||
@ -219,11 +227,11 @@ namespace osu.Game.Screens.Ranking
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
Background.FadeTo(0.5f, 150);
|
||||
}
|
||||
else
|
||||
{
|
||||
Background.FadeTo(0.1f, 150);
|
||||
|
||||
foreach (var panel in scorePanelList.Panels)
|
||||
{
|
||||
if (panel.State == PanelState.Contracted)
|
||||
@ -236,8 +244,6 @@ namespace osu.Game.Screens.Ranking
|
||||
panel.MoveTo(new Vector2(scorePanelList.CurrentScrollPosition + StatisticsPanel.SIDE_PADDING, panel.GetTrackingPosition().Y), 150, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
Background.FadeTo(0.1f, 150);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user