From 8543e8c36f5416aab16b0ad9a4b2fc008d4ecbd6 Mon Sep 17 00:00:00 2001 From: David Zhao Date: Wed, 20 Mar 2019 19:42:39 +0900 Subject: [PATCH] Put loadcomplete next to other protected overrides --- osu.Game/Screens/Play/PlayerLoader.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index da51e25b4e..ed8adc0e5f 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -157,6 +157,12 @@ protected override void LogoArriving(OsuLogo logo, bool resuming) logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo); } + protected override void LoadComplete() + { + inputManager = GetContainingInputManager(); + base.LoadComplete(); + } + private ScheduledDelegate pushDebounce; protected VisualSettings VisualSettings; @@ -206,12 +212,6 @@ private void pushWhenLoaded() } } - protected override void LoadComplete() - { - inputManager = GetContainingInputManager(); - base.LoadComplete(); - } - private void cancelLoad() { pushDebounce?.Cancel();