mirror of https://github.com/ppy/osu
Make strong hit misses not count as misses
This commit is contained in:
parent
22338287d0
commit
8529eb1d3a
|
@ -36,7 +36,7 @@ protected override void CheckForJudgements(bool userTriggered, double timeOffset
|
||||||
if (!userTriggered)
|
if (!userTriggered)
|
||||||
{
|
{
|
||||||
if (timeOffset > second_hit_window)
|
if (timeOffset > second_hit_window)
|
||||||
AddJudgement(new TaikoStrongHitJudgement { Result = HitResult.Miss });
|
AddJudgement(new TaikoStrongHitJudgement { Result = HitResult.None });
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue