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https://github.com/ppy/osu
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Make slider tracking match what is on screen
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parent
176be108fe
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@ -299,7 +299,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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performTest(new List<ReplayFrame>
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{
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new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.19f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 100 },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.19f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 250 },
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new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.199f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
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});
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@ -320,7 +320,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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performTest(new List<ReplayFrame>
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{
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new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_slider_start },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.21f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 100 },
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new OsuReplayFrame { Position = new Vector2(0, OsuHitObject.OBJECT_RADIUS * 1.21f), Actions = { OsuAction.LeftButton }, Time = time_slider_start + 250 },
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new OsuReplayFrame { Position = new Vector2(slider_path_length, OsuHitObject.OBJECT_RADIUS * 1.201f), Actions = { OsuAction.LeftButton }, Time = time_slider_end },
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});
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@ -24,7 +24,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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private readonly Slider slider;
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private readonly Drawable followCircle;
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private readonly Drawable trackingArea;
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private readonly DrawableSlider drawableSlider;
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public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
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@ -39,13 +38,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Children = new[]
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{
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// This is separate from the visible followcircle to ensure consistent internal tracking area (needed to match osu-stable)
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trackingArea = new CircularContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both
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},
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followCircle = new FollowCircleContainer
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{
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Origin = Anchor.Centre,
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@ -103,9 +95,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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tracking = value;
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// Tracking area is bigger than the visible followcircle and scales instantly to match osu-stable
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trackingArea.ScaleTo(tracking ? 2.4f : 1f);
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followCircle.ScaleTo(tracking ? 2f : 1f, 300, Easing.OutQuint);
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followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint);
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followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
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}
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}
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@ -159,7 +149,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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// in valid time range
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Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
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// in valid position range
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lastScreenSpaceMousePosition.HasValue && trackingArea.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
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lastScreenSpaceMousePosition.HasValue && followCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
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// valid action
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(actions?.Any(isValidTrackingAction) ?? false);
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}
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