diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs index 3a49793cc2..d4ebdf8125 100644 --- a/osu.Game/Screens/Menu/LogoVisualisation.cs +++ b/osu.Game/Screens/Menu/LogoVisualisation.cs @@ -164,7 +164,7 @@ public override void Draw(Action vertexAction) { for (int i = 0; i < bars_per_visualizer * visualizers; i++) { - float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualizer * 360 + i / bars_per_visualizer * (360 / visualizers)); + float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualizer * 360 + (i / bars_per_visualizer) * (360 / visualizers)); float rotationCos = (float)Math.Cos(rotation); float rotationSin = (float)Math.Sin(rotation); //taking the cos and sin to the 0..1 range