diff --git a/osu.Game/Rulesets/Mods/IMod.cs b/osu.Game/Rulesets/Mods/IMod.cs
index d37ef53a66..c0d4aa5c9f 100644
--- a/osu.Game/Rulesets/Mods/IMod.cs
+++ b/osu.Game/Rulesets/Mods/IMod.cs
@@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Mods
/// Whether this mod is playable by an end user.
/// Should be false for cases where the user is not interacting with the game (so it can be excluded from multiplayer selection, for example).
///
- [Obsolete("Override IsPlayable instead.")] // Can be removed 20220918
+ [Obsolete("Override IsPlayable instead.")] // Can be removed 20221104
bool UserPlayable { get; }
///
diff --git a/osu.Game/Rulesets/Mods/Mod.cs b/osu.Game/Rulesets/Mods/Mod.cs
index debb1a1e48..b2f1b7e24f 100644
--- a/osu.Game/Rulesets/Mods/Mod.cs
+++ b/osu.Game/Rulesets/Mods/Mod.cs
@@ -96,7 +96,7 @@ namespace osu.Game.Rulesets.Mods
#pragma warning restore 618
[JsonIgnore]
- [Obsolete("Override IsPlayable instead.")] // Can be removed 20220918
+ [Obsolete("Override IsPlayable instead.")] // Can be removed 20221104
public virtual bool UserPlayable => true;
[Obsolete("Going forward, the concept of \"ranked\" doesn't exist. The only exceptions are automation mods, which should now override IsPlayable to false.")] // Can be removed 20211009