From 846750a1905315dcb7861edc6d01640221c1ae8d Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 18 Dec 2017 16:36:11 +0900 Subject: [PATCH] Remove unnecessary flag --- osu.Game/Graphics/UserInterface/DialogButton.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs index 3b3cb953de..320bf51aaf 100644 --- a/osu.Game/Graphics/UserInterface/DialogButton.cs +++ b/osu.Game/Graphics/UserInterface/DialogButton.cs @@ -35,8 +35,6 @@ public class DialogButton : OsuClickableContainer private readonly SpriteText spriteText; private Vector2 hoverSpacing => new Vector2(3f, 0f); - private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking - public DialogButton() { RelativeSizeAxes = Axes.X; @@ -216,7 +214,6 @@ public float TextSize protected override bool OnClick(Framework.Input.InputState state) { - didClick = true; colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In); flash(); @@ -252,7 +249,7 @@ private void selectionChanged(bool isSelected) colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic); glowContainer.FadeIn(glow_fade_duration, Easing.Out); } - else if (!didClick) + else { colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic); spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);