From 843b10ef34a222ff938bc904597569f1862b8e5b Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 22 Aug 2024 01:05:47 +0900 Subject: [PATCH] Add back incorrectly removed control point display toggle --- .../Compose/Components/Timeline/Timeline.cs | 29 ++++++++++++++++++- .../Screens/Edit/EditorScreenWithTimeline.cs | 10 ++++++- osu.Game/Screens/Edit/Timing/TimingScreen.cs | 8 +++++ 3 files changed, 45 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs index 840f1311db..a9b0b5c286 100644 --- a/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs +++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs @@ -28,6 +28,21 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private readonly Drawable userContent; + private bool alwaysShowControlPoints; + + public bool AlwaysShowControlPoints + { + get => alwaysShowControlPoints; + set + { + if (value == alwaysShowControlPoints) + return; + + alwaysShowControlPoints = value; + controlPointsVisible.TriggerChange(); + } + } + [Resolved] private EditorClock editorClock { get; set; } = null!; @@ -63,7 +78,10 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline private TimelineTickDisplay ticks = null!; + private TimelineTimingChangeDisplay controlPoints = null!; + private Bindable waveformOpacity = null!; + private Bindable controlPointsVisible = null!; private Bindable ticksVisible = null!; private double trackLengthForZoom; @@ -93,7 +111,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline AddRange(new Drawable[] { ticks = new TimelineTickDisplay(), - new TimelineTimingChangeDisplay + controlPoints = new TimelineTimingChangeDisplay { RelativeSizeAxes = Axes.Both, Anchor = Anchor.CentreLeft, @@ -129,6 +147,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline }); waveformOpacity = config.GetBindable(OsuSetting.EditorWaveformOpacity); + controlPointsVisible = config.GetBindable(OsuSetting.EditorTimelineShowTimingChanges); ticksVisible = config.GetBindable(OsuSetting.EditorTimelineShowTicks); track.BindTo(editorClock.Track); @@ -162,6 +181,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true); ticksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true); + + controlPointsVisible.BindValueChanged(visible => + { + if (visible.NewValue || alwaysShowControlPoints) + controlPoints.FadeIn(400, Easing.OutQuint); + else + controlPoints.FadeOut(200, Easing.OutQuint); + }, true); } private void updateWaveformOpacity() => diff --git a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs index 5bbf293e0a..01908e45c7 100644 --- a/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs +++ b/osu.Game/Screens/Edit/EditorScreenWithTimeline.cs @@ -106,10 +106,18 @@ namespace osu.Game.Screens.Edit MainContent.Add(content); content.FadeInFromZero(300, Easing.OutQuint); - LoadComponentAsync(TimelineArea = new TimelineArea(CreateTimelineContent()), timelineContent.Add); + LoadComponentAsync(TimelineArea = new TimelineArea(CreateTimelineContent()), timeline => + { + ConfigureTimeline(timeline); + timelineContent.Add(timeline); + }); }); } + protected virtual void ConfigureTimeline(TimelineArea timelineArea) + { + } + protected abstract Drawable CreateMainContent(); protected virtual Drawable CreateTimelineContent() => new Container(); diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index 3f911f5067..67d4429be8 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -6,6 +6,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Screens.Edit.Compose.Components.Timeline; namespace osu.Game.Screens.Edit.Timing { @@ -53,5 +54,12 @@ namespace osu.Game.Screens.Edit.Timing SelectedGroup.Value = EditorBeatmap.ControlPointInfo.GroupAt(nearestTimingPoint.Time); } } + + protected override void ConfigureTimeline(TimelineArea timelineArea) + { + base.ConfigureTimeline(timelineArea); + + timelineArea.Timeline.AlwaysShowControlPoints = true; + } } }