mirror of https://github.com/ppy/osu
Make password mask characters look better.
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parent
5a89ba1040
commit
84096b146e
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@ -0,0 +1,37 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public class OsuPasswordTextBox : OsuTextBox
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{
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protected override Drawable GetDrawableCharacter(char c) =>
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new Container
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{
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Size = new Vector2(CalculatedTextSize / 2, CalculatedTextSize),
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Children = new[]
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{
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new CircularContainer
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{
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Anchor = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.8f),
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Children = new[]
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{
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new Box
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{
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Colour = Color4.White,
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RelativeSizeAxes = Axes.Both,
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}
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},
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}
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}
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};
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}
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}
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@ -8,7 +8,6 @@
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -47,13 +46,6 @@ protected override void OnFocusLost(InputState state)
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base.OnFocusLost(state);
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}
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protected override SpriteText GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString() };
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}
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public class OsuPasswordTextBox : OsuTextBox
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{
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protected virtual char MaskCharacter => '*';
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protected override Drawable AddCharacterToFlow(char c) => base.AddCharacterToFlow(MaskCharacter);
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protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), TextSize = CalculatedTextSize };
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}
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}
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@ -69,6 +69,7 @@
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<Compile Include="Graphics\Sprites\OsuSpriteText.cs" />
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<Compile Include="Graphics\UserInterface\BackButton.cs" />
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<Compile Include="Graphics\UserInterface\Nub.cs" />
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<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
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<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
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<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
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<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
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