Fix LocallyAvailable state case getting cleared

This commit is contained in:
Dean Herbert 2020-07-10 20:25:52 +09:00
parent c7b5c5aef4
commit 840380e0de
2 changed files with 1 additions and 2 deletions

View File

@ -82,7 +82,6 @@ namespace osu.Game.Graphics.UserInterface
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
TooltipText = "Go to beatmap";
break;
}
}

View File

@ -81,7 +81,7 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
{
case DownloadState.LocallyAvailable:
button.Enabled.Value = true;
button.TooltipText = string.Empty;
button.TooltipText = "Go to beatmap";
break;
default: