diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs index 184356b89c..3fb03d642f 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs @@ -24,15 +24,10 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints protected Column Column; /// - /// The current beat-snapped mouse position, snapped to the closest column. + /// The current mouse position, snapped to the closest column. /// protected Vector2 SnappedMousePosition { get; private set; } - /// - /// The gameplay time at the current beat-snapped mouse position (). - /// - protected double SnappedTime { get; private set; } - /// /// The width of the closest column to the current mouse position. /// @@ -44,9 +39,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints [Resolved] private IScrollingInfo scrollingInfo { get; set; } - [Resolved(CanBeNull = true)] - private IDistanceSnapProvider snapProvider { get; set; } - protected ManiaPlacementBlueprint(T hitObject) : base(hitObject) { @@ -62,7 +54,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints return base.OnMouseDown(e); HitObject.Column = Column.Index; - BeginPlacement(SnappedTime, true); + BeginPlacement(TimeAt(e.ScreenSpaceMousePosition), true); return true; } @@ -78,10 +70,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints // Snap to the column var parentPos = Parent.ToLocalSpace(Column.ToScreenSpace(new Vector2(Column.DrawWidth / 2, 0))); SnappedMousePosition = new Vector2(parentPos.X, Parent.ToLocalSpace(screenSpacePosition).Y); - - SnappedTime = TimeAt(screenSpacePosition); - if (snapProvider != null) - (SnappedMousePosition, SnappedTime) = snapProvider.GetSnappedPosition(SnappedMousePosition, SnappedTime); } protected double TimeAt(Vector2 screenSpacePosition) diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs index 475320ece3..7677ac6f07 100644 --- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs +++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs @@ -82,18 +82,9 @@ namespace osu.Game.Rulesets.Mania.Edit public override (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) { - var beatSnapped = beatSnapGrid.GetSnappedPosition(position); + var hoc = Playfield.GetColumn(0).HitObjectContainer; - if (beatSnapped != null) - return beatSnapped.Value; - - return base.GetSnappedPosition(position, getTimeFromPosition(ToScreenSpace(position))); - } - - private double getTimeFromPosition(Vector2 screenSpacePosition) - { - var hoc = Playfield.Stages[0].HitObjectContainer; - float targetPosition = hoc.ToLocalSpace(screenSpacePosition).Y; + float targetPosition = hoc.ToLocalSpace(ToScreenSpace(position)).Y; if (drawableRuleset.ScrollingInfo.Direction.Value == ScrollingDirection.Down) { @@ -103,10 +94,12 @@ namespace osu.Game.Rulesets.Mania.Edit targetPosition = hoc.DrawHeight - targetPosition; } - return drawableRuleset.ScrollingInfo.Algorithm.TimeAt(targetPosition, + double targetTime = drawableRuleset.ScrollingInfo.Algorithm.TimeAt(targetPosition, EditorClock.CurrentTime, drawableRuleset.ScrollingInfo.TimeRange.Value, hoc.DrawHeight); + + return base.GetSnappedPosition(position, targetTime); } protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null)