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https://github.com/ppy/osu
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Merge pull request #19919 from khang06/nan-sv
Emulate osu!stable's NaN slider velocity behavior
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commit
837b19ab24
@ -14,6 +14,7 @@ using osu.Framework.Caching;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Scoring;
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@ -165,11 +166,15 @@ namespace osu.Game.Rulesets.Osu.Objects
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
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#pragma warning disable 618
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var legacyDifficultyPoint = DifficultyControlPoint as LegacyBeatmapDecoder.LegacyDifficultyControlPoint;
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#pragma warning restore 618
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double scoringDistance = BASE_SCORING_DISTANCE * difficulty.SliderMultiplier * DifficultyControlPoint.SliderVelocity;
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bool generateTicks = legacyDifficultyPoint?.GenerateTicks ?? true;
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Velocity = scoringDistance / timingPoint.BeatLength;
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TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier;
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TickDistance = generateTicks ? (scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier) : double.PositiveInfinity;
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}
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protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
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@ -919,5 +919,30 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.That(controlPoints[1].Position, Is.Not.EqualTo(Vector2.Zero));
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}
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}
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[Test]
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public void TestNaNControlPoints()
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{
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var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
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using (var resStream = TestResources.OpenResource("nan-control-points.osu"))
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using (var stream = new LineBufferedReader(resStream))
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{
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var controlPoints = (LegacyControlPointInfo)decoder.Decode(stream).ControlPointInfo;
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Assert.That(controlPoints.TimingPoints.Count, Is.EqualTo(1));
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Assert.That(controlPoints.DifficultyPoints.Count, Is.EqualTo(2));
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Assert.That(controlPoints.TimingPointAt(1000).BeatLength, Is.EqualTo(500));
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Assert.That(controlPoints.DifficultyPointAt(2000).SliderVelocity, Is.EqualTo(1));
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Assert.That(controlPoints.DifficultyPointAt(3000).SliderVelocity, Is.EqualTo(1));
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#pragma warning disable 618
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Assert.That(((LegacyBeatmapDecoder.LegacyDifficultyControlPoint)controlPoints.DifficultyPointAt(2000)).GenerateTicks, Is.False);
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Assert.That(((LegacyBeatmapDecoder.LegacyDifficultyControlPoint)controlPoints.DifficultyPointAt(3000)).GenerateTicks, Is.True);
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#pragma warning restore 618
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}
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}
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}
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}
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@ -14,7 +14,12 @@ namespace osu.Game.Tests.Beatmaps.Formats
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public class ParsingTest
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{
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[Test]
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public void TestNaNHandling() => allThrow<FormatException>("NaN");
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public void TestNaNHandling()
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{
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allThrow<FormatException>("NaN");
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Assert.That(Parsing.ParseFloat("NaN", allowNaN: true), Is.NaN);
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Assert.That(Parsing.ParseDouble("NaN", allowNaN: true), Is.NaN);
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}
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[Test]
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public void TestBadStringHandling() => allThrow<FormatException>("Random string 123");
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15
osu.Game.Tests/Resources/nan-control-points.osu
Normal file
15
osu.Game.Tests/Resources/nan-control-points.osu
Normal file
@ -0,0 +1,15 @@
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osu file format v14
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[TimingPoints]
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// NaN bpm (should be rejected)
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0,NaN,4,2,0,100,1,0
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// 120 bpm
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1000,500,4,2,0,100,1,0
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// NaN slider velocity
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2000,NaN,4,3,0,100,0,1
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// 1.0x slider velocity
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3000,-100,4,3,0,100,0,1
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@ -373,7 +373,11 @@ namespace osu.Game.Beatmaps.Formats
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string[] split = line.Split(',');
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double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
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double beatLength = Parsing.ParseDouble(split[1].Trim());
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// beatLength is allowed to be NaN to handle an edge case in which some beatmaps use NaN slider velocity to disable slider tick generation (see LegacyDifficultyControlPoint).
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double beatLength = Parsing.ParseDouble(split[1].Trim(), allowNaN: true);
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// If beatLength is NaN, speedMultiplier should still be 1 because all comparisons against NaN are false.
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double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
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TimeSignature timeSignature = TimeSignature.SimpleQuadruple;
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@ -412,6 +416,9 @@ namespace osu.Game.Beatmaps.Formats
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if (timingChange)
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{
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if (double.IsNaN(beatLength))
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throw new InvalidDataException("Beat length cannot be NaN in a timing control point");
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var controlPoint = CreateTimingControlPoint();
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controlPoint.BeatLength = beatLength;
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@ -168,11 +168,18 @@ namespace osu.Game.Beatmaps.Formats
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/// </summary>
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public double BpmMultiplier { get; private set; }
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/// <summary>
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/// Whether or not slider ticks should be generated at this control point.
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/// This exists for backwards compatibility with maps that abuse NaN slider velocity behavior on osu!stable (e.g. /b/2628991).
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/// </summary>
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public bool GenerateTicks { get; private set; } = true;
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public LegacyDifficultyControlPoint(double beatLength)
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: this()
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{
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// Note: In stable, the division occurs on floats, but with compiler optimisations turned on actually seems to occur on doubles via some .NET black magic (possibly inlining?).
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BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100.0 : 1;
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GenerateTicks = !double.IsNaN(beatLength);
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}
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public LegacyDifficultyControlPoint()
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@ -180,11 +187,16 @@ namespace osu.Game.Beatmaps.Formats
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SliderVelocityBindable.Precision = double.Epsilon;
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}
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public override bool IsRedundant(ControlPoint? existing)
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=> base.IsRedundant(existing)
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&& GenerateTicks == ((existing as LegacyDifficultyControlPoint)?.GenerateTicks ?? true);
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public override void CopyFrom(ControlPoint other)
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{
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base.CopyFrom(other);
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BpmMultiplier = ((LegacyDifficultyControlPoint)other).BpmMultiplier;
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GenerateTicks = ((LegacyDifficultyControlPoint)other).GenerateTicks;
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}
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public override bool Equals(ControlPoint? other)
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@ -193,10 +205,11 @@ namespace osu.Game.Beatmaps.Formats
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public bool Equals(LegacyDifficultyControlPoint? other)
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=> base.Equals(other)
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&& BpmMultiplier == other.BpmMultiplier;
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&& BpmMultiplier == other.BpmMultiplier
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&& GenerateTicks == other.GenerateTicks;
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// ReSharper disable once NonReadonlyMemberInGetHashCode
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public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), BpmMultiplier);
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// ReSharper disable twice NonReadonlyMemberInGetHashCode
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public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), BpmMultiplier, GenerateTicks);
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}
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internal class LegacySampleControlPoint : SampleControlPoint, IEquatable<LegacySampleControlPoint>
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@ -17,26 +17,26 @@ namespace osu.Game.Beatmaps.Formats
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public const double MAX_PARSE_VALUE = int.MaxValue;
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public static float ParseFloat(string input, float parseLimit = (float)MAX_PARSE_VALUE)
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public static float ParseFloat(string input, float parseLimit = (float)MAX_PARSE_VALUE, bool allowNaN = false)
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{
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float output = float.Parse(input, CultureInfo.InvariantCulture);
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if (output < -parseLimit) throw new OverflowException("Value is too low");
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if (output > parseLimit) throw new OverflowException("Value is too high");
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if (float.IsNaN(output)) throw new FormatException("Not a number");
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if (!allowNaN && float.IsNaN(output)) throw new FormatException("Not a number");
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return output;
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}
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public static double ParseDouble(string input, double parseLimit = MAX_PARSE_VALUE)
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public static double ParseDouble(string input, double parseLimit = MAX_PARSE_VALUE, bool allowNaN = false)
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{
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double output = double.Parse(input, CultureInfo.InvariantCulture);
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if (output < -parseLimit) throw new OverflowException("Value is too low");
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if (output > parseLimit) throw new OverflowException("Value is too high");
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if (double.IsNaN(output)) throw new FormatException("Not a number");
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if (!allowNaN && double.IsNaN(output)) throw new FormatException("Not a number");
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return output;
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}
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