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Ensure hover handling container always calls base on hover events
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@ -14,14 +14,16 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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public Func<HoverEvent, bool>? Hovered { get; set; }
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public Action<HoverLostEvent>? Unhovered { get; set; }
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protected override bool OnHover(HoverEvent e) => Hovered?.Invoke(e) ?? base.OnHover(e);
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protected override bool OnHover(HoverEvent e)
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{
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bool handledByBase = base.OnHover(e);
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return Hovered?.Invoke(e) ?? handledByBase;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (Unhovered != null)
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Unhovered?.Invoke(e);
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else
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base.OnHoverLost(e);
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base.OnHoverLost(e);
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Unhovered?.Invoke(e);
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}
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}
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}
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